Creates personality differences between the factions and introduces variations of them within factions for Commanders and sub-commanders. Sub-commanders are better at handling their eco. Overhauls the difficulty settings to provide more variety along with greater challenge at the higher settings.

Post news Report RSS Version 4.1.0 released

Reduction in difficulty at the mid to lower levels, a new loadout, and some bugfixes.

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  • Space Excavation Commander and Tactical Nuke Commander correctly file unit removal under dulls not buffs
  • Added the unused base game Storage Commander loadout
  • Casual through Gold scale up their commander numbers slower than before
  • Fixed the General Commander failing to add cards to their inventory and being unable to start fights in new wars - thanks to EVmaker for the report
  • Fixed the dealing of unlocked loadouts from the base game as treasure - thanks to EVmaker for the report
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