2011 release renamed to: G STRING BETA. The Dec. 19 2011 release is now referred to as a beta release- read the mod's "news" to see why. Download the beta in the mod's "downloads" section.

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Diet-Coke
Diet-Coke

Nice to see that you're still finding spare time for the project. Better doing stuff slowly little by little than nothing.

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TimeCrab
TimeCrab

Honestly these sort of updates are perfect. The main thing we want to see is just evidence that you are ok and that the project is coming along at some pace, flashy things are nice but when you start affecting your workflow for the purpose of finishing a media update rather than finishing the mod it's a slippery slope.
:-)

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Hezus
Hezus

I wanted to type something clever combining the fact that everything is on fire in that screenshot and that you're doing a good job ('you're on fire') but I'm a bit tired and can't quite figure out how to put it the right way. But I guess now you already understand what I was trying to do.

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pegran
pegran

Kellemes ünnepeket!

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SPY-maps
SPY-maps

It does indeed take quit some time to make a big update. When i pushed out my updates they normally took me about 4 to 5 hours to make, (text, screenshots and a movie of 2 to 3 min. of gameplay.)
It easely takes hours to do so, so i fully understand your choise to go for "just" one screenshot as update. It serves the purpose of just showing that your ok and the mod is still worked on.

Much success Eyaura!

Leon

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navics
navics

I´m with you and the kind of update strategy. It´s absolutely fine to know that you are doing fine and there is some progress to the mod. Nice easter holidays everyone ;-)

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notaclevername
notaclevername

Looks great!

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Astraxis
Astraxis

Nothing wrong with small updates, they're actually very cozy compared to massive release notes after several years of silence like some mods do. Glad to hear everything is settled, and polishing maps is just as important as creating them; even if there's not much to show, it'll be appreciated later down the line.

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Description

Alright, things are more or less back to normal, working full swing. I am trying to squeeze in as much detail as possible before I lock the earlier maps.

I realize these updates are not huge but I'd rather spend the time mapping and polishing the assets, I hope you all understand... Basically they're just meant to show that progress is being made and the project isn't dead. :)

Thanks for faycalki for the donation, if anyone wants to help out it's appreciated, can't add a donate button here but there's one on my YouTube Channel. Thanks!

Youtube.com

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Eyaura
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