Features: * Complete bot support for Return to Castle Wolfenstein Multiplayer, the bots behave as normal players would on a pub server. * Full Class support, bots can be either a medic, engineer, liuetenant or soldier and the bots can utilize all of the weapons including grenades, the knife, airstrike cans and artillery. * An enhanced waypoint editor with many advanced features and console commands to add bot support for any custom or standard RTCW multiplayer map (excluding maps made for specific mods). * The ability to create custom map specific bot configurations and server settings. As well as the ability to create custom bots for use by defining name, team, class and weapon. * Support for up to 32 bots in a single match. (64 bots are not supported due to CPU/Memory issues) * Full chat command support, bots will call for medics, say great shot, welcome you when you join a game, taunt the enemy, and much more. Bots also respond to chats like medic, need ammo, etc, etc. * An enhanced...

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Mod that adds bot support for RTCWMP. Full vanilla maps support.

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Fritzbot 0.54b
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WolfRTCW
WolfRTCW - - 501 comments

I make bots for 'Wolf:ET' using 'Omnibot', but I've never tried using 'Fritzbot'. I'll have to test it out.

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_Pavel_
_Pavel_ - - 242 comments

Я думаю редко, кто будет использовать Fritzbot, ибо в основном на серверах используют omnibot.
I think not much people will be used Fritzbot, because in servers using omnibot.

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spartanthreeseven
spartanthreeseven - - 1 comments

I just now dl'd Fritzbot for RTCW 1.4. I can't seem to find info on adding bots to allied and axis teams in order to balance them. Can I customize bots? Like name, uniform, weapons, etc? I'm just trying to set up a bot-only, team balanced match. Thanks for any info!

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