This little project is a follow up to a map I made back in 2001 called Freeman's Escape. It was very short and plain and was originally reviewed on Tenfourmaps. During the pandemic I got back into mapping for HL1 and this is the result. I thought I'd re-do my whole idea from scratch and pack it full of details this time. The result is a short but sweet 3-map HL1 adventure that plays off the alternative-timeline concept of Gordon Freeman having somehow escaped the G-Man's forced offer of employment and teleported back to the outskirts of Black Mesa, where he must run, think and shoot his way to freedom. It's almost done and ready for release. I started building this just for fun and my own enjoyment but now I feel it would be a shame not to share it. I hope you have as much fun playing it as I did building it.

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PsyWarVeteran
PsyWarVeteran - - 1,859 comments

Nice area but I would change the textures of the platform the grunt is standing on.

If it's a watchtower like I suspect, the floor should be metal, Generic015 and it's variants would be a better fit instead of the patterned office floor. Same thing with the walls, the wooden floor texture doesn't look quite right.

If it's not a watchtower, simply disregard :)

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23-down
23-down - - 3,558 comments

Having played through it I can say that the texture choices were wonderful. :) It had a certain charm to it.

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