A Large overhaul mod for Forces of Corruption. Aimed Primarily to improve the base game while adding new features and keeping it lore-consistent. Makes use of resources with permission from popular modders such as Warb_Null, The_Farseer and Nomada Firefox. Please take note of two very important aspects of the mod. Firstly, I am not going to do anything or post concepts of anything I am not going to do, or will be extremely difficult to accomplish in the game engine. Secondly, the mod is primarily for Galactic Conquest in Hard mode starting from TECH 1. Other modes of play will imbalance and ruin the experience as they are not fully functional.

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Looking for people who can: MAP, CODE (XML OR LUA), MODEL, RIG, TEXTURE and TEST.

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Please Send me an email at joegray1996@hotmail.com or PM on here saying:
- What you can do;
- Why you think you can do it;
- Previous Experience (Not necessary but a willingness to learn is needed)

Mappers are needed for Space and Land Maps for new planets;
Coders needed for AI and any XML changes (new units mainly);
Riggers needed to add hard points to models;
Testers are needed to iron out bugs.

Modelers and Texture's not needed so much but anyone is welcome!

Testers don't need to write an application unless they want to test the next mod version, testers are mainly needed for the current version to find all bugs so they can be eliminated for the next one.

Testers just need to email or PM me with a report of all bugs they have found and where they occur e.c.t.

Comments
Packy21
Packy21

i'm the kind of person that looks through everything that the mod changes and tests everything the mod offers (units, maps etc). i would like to test your mod

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silverjoe Author
silverjoe

If you enjoy testing then feel free to send me a PM with what bugs or issues you have found so far!

If a good job is done testing i will invite you to Alpha Test!

Thank you

Silverjoe190

Reply Good karma+1 vote
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Star Wars: Empire at War: Forces of Corruption
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