Hey there, our next version is getting closer. Most players agree that the mod could improve in certain areas, namely game pace and accuracy, so that's our focus for 3.8. Fistful of Frags gameplay will be faster, movement, reload, most weapons will be more accurate and its rate of fire increased. Isn't like we go for quake speeds but you'll notice the changes for sure. Here's a gameplay video recorded only with bots:
Note that those damned bots tend to be mortally accurate sometimes, it's due weapon's increased accuracy and me not moving quick enough. FoF bot's don't pull shots out of the sleeve, their aim system trails target position so it's just a matter of moving correctly.
Also pay attention to the new tagging effect I added. Damage slows down enemy speed momentarily, and it doesn't scale linearly. So headshots are more important than before, even when they don't grant a kill, and higher damage guns are more useful. These changes aren't set in stone though, I want to see how community reacts because gameplay is a bit different right now.
The hitbox related bug recently fixed is big news for us. FoF has suffered certain hit registry issues along its history, and most of them were caused by me. However there was a last pretty big one I didn't managed to catch until now and it was part of the shipped code by Valve. If you want to know more about it:
And lastly, there's a thing called Greenlight, as you probably know. We are there as other Source mods, if you want to support FoF head over here.