New Features: Player Effects, Dynamic Hud, Textures, Shaders, Weapons, AI Anims, Objects, Vehicles, Scripts, and more. Check in files to download: FCRMoD (Beta)
After four years of development, i think this is the best realism i can achieve. With this script, now you can "feel" the weight diferences between carrying a DE and M249. Also, reloading, Jumping, Sprinting (and other actions) have more move/shake. No more "floating" hands, so the gun moves with you (like real life). Most of this movements are affected by stamina.
First, you can see the camera shakes and movement difference between walk, run, sprint.
In 00:18 the accuracy decrease after sprinting. Next to that when reload (even in crouch) the player movement and mouse sensivity also decrease and the camera goes slighty down (this only Heavy weapons)
And last when prone, the weapon has a new "idle", reload, and movement position, also the movement is restricted when aiming in this mode.
For now i have tested this on all fire weapons, but without individual "weight" and other specific configs, the only finished is m249.