New Player Effects, Textures, Shaders, Weapons, AI Anims, Objects, Vehicles, Scripts plus Unique Features (Dynamic Weapon, Wall Cover, More Realism, Kick Action, Dynamic Scope, Dynamic Hud) and more.
Little Gampleay testing "Dynamic Weapon", I had to disable the "Wall Cover" script because the ray is detecting some bushes (which it shouldn't visually) anyway that script can be used for in internal environments, like Bunker in FarCry. Also i have restored the crosshair function.
I dont know why camtasia doesnt record audio.
thanks kai, i had accidentally deleted the line that activates the crosshair, now i restored to have it by default (but not in zoom mode), the only way to deactivate is with "hud_crosshair" command, but im planning add a menu button.
Little Gampleay testing "Dynamic Weapon", I had to disable the "Wall Cover" script because the ray is detecting some bushes (which it shouldn't visually) anyway that script can be used for in internal environments, like Bunker in FarCry. Also i have restored the crosshair function.
I dont know why camtasia doesnt record audio.
Pretty cool job, and showcased in my favorite mission! :D
thanks man, river is one of the best open mission of farcry
dynamic weapon movement: oh boy, i love it, very nice work!
what did you mean with restored crosshair function?
thanks kai, i had accidentally deleted the line that activates the crosshair, now i restored to have it by default (but not in zoom mode), the only way to deactivate is with "hud_crosshair" command, but im planning add a menu button.