Bringing The Fallout Universe into an empire building genre, take control of one of the Wasteland Factions vying for the power and control of the wastes. Guns, Melee, Power Armour, Gunships, Espionage, Diplomacy. What tools will you use to Tame the Wastes? Blood will be spilt and empires will be forged, because we all know. War Never Changes....

Report Pre-Alpha6 Patch
Filename
Pre_Alpha6_Patch.7z
Category
Patch
Uploader
FamousSpear
Added
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704.78kb (721,697 bytes)
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287 (1 today)
MD5 Hash
fa389c5183a8d60045e6f12566b773b5
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Description

This is a small/large update that makes changes to the following: Reduced Civic Effects. Added Changing Civic Traits (Though no real content adds +2 gold). Added New Specialists. Added Specialist Availability to buildings. To Install just Unzip and drag the Assets folder inside the fallout mod folder and overwrite as prompted.

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Pre-Alpha6 Patch
Comments
FamousSpear Author
FamousSpear

There is currently a bug in the trait system.

It is recommended that if you use this patch, look in xml/civilizations and delete the 3 trait files before merging, this way you get the new specialists and tweaks but not the trait bug.

Reply Good karma+1 vote
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Civilization IV: Beyond the Sword
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