The Fall of Rome is a full conversion mod for Rome Total War: Barbarian Invasion starting in 375 AD. The mod includes features such as new factions, units, campaign map, new skins and more.
The Fall of Rome modfoldered version (standalone) uploaded by a permission from one of the mod developers, Razor (twcenter.net) Build by Lanjane (Rome - Total War Discord Community)
This is the modfoldered version of the mod The Fall of Rome, overhaul of Rome - Total War Barbarian Invasion. It's fully standalone and doesn't require any additional downloads. And it's a modfoldered version, which means it won't conflict with your original game files or other mods.
If you have any difficulties installing the mod, find me in our Rome - Total War Discord Community: Discord.com
Many thanks to original mod team, especially Razor who kindly offered a permission to release this version to the public.
INSTALLATION
For CD/unlocked version of RTW Gold, simply unpack the archive, copy Fall_of_Rome folder to your Rome - Total War folder and run Start Fall of Rome.bat in Rome - Total War/Fall_of_Rome folder to launch the mod.
With Steam, it's a little bit more complicated, please read the following guide by Suppanut how to run RTW-BI mods on Steam: Moddb.com (the guide is for Extended Cultures V but everything is relevant for any Barbarian Invasion mod on Steam; just remember to use "Fall_of_Rome" folder name instead of "xc5" from the instructions.
The modfoldered version includes Joar's late roman ancillaries, some fixes by 5alice (see below) and improvements and bugfixes added by me (Lanjane). The modfoldered version is uploaded thanks to the kind permission from one of the mod creators, Razor (https://www.twcenter.net/forums/member.php?270-Razor)
CHANGELOG
This section contains differences of the modfoldered version from the original (non-modfoldered)
- RS Vegetation is currently not included; may change in the future
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LOCALISATIONS
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- Fixed typo in Paighan description (5alice)
- Renamed Sassanian Archers to Kamandaran (5alice)
- Chieftain's Hold typo fixed (5alice)
- Garamante to Garamantine
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NEW UNITS
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- Balistarii Graves: armored Balistarii, available for all roman factions from missiles building tier IV and V
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UNIT RECRUITMENT CHANGES
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- Balistarii: now available starting from tier III missiles, not from IV
- Large Boats added to Berbers
- Saxon Elite Warband moved from Barracks tier II to tier III (5alice)
- Romano-British Elite Legionaries: now available starting from tier IV Barracks, not from V (5alice)
- Catapultae and Onagri available for Romano-British (5alice)
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BUILDINGS
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- Removed Law penalty from core building for romans (now there's no bonus and no penalty, like it was in vanilla BI)
- Added Large Stone Wall for berbers (5alice)
- Happiness bonus increased from 1 to 2 for Stone Walls and Large Stone Walls (5alice)
- Hippodrome and Circus Maximus: added happiness bonus (5alice)
- Great Forum: added happiness bonus (5alice)
- Smiths Workshop and Foundry: added to Berbers (5alice)
- Shipwright: added to Franks, Goths, Ostrogoths, Berbers (5alice)
- Dockyard: added to Vandals, Berbers (5alice)
- Paved Roads: added to Goths, Ostrogoths, Berbers (5alice)
- Large Mines: added to Berbers (5alice)
- Academy building line: added to Berbers (5alice)
- Hermitage: added to Berbers (5alice)
- Secret Police and Secret Police Network: added to Berbers (5alice)
- Temple of Fertility: happiness bonus restored (5alice)
- Caravan and Spice Road: added to Berbers (5alice)
- Temple of Sol Invictus: law/happiness redistributed (5alice)
- Awesome Temple of Mithras upgraded to +2 EXP bonus (5alice)
- Temple of Wotan: added happiness bonus (5alice)
- Royal Road: added to Berbers
- Added health buildings to Berbers; renamed them to Wells/Water Canals/Cisterns/Cistern Network
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UNIT STATS
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- Horse archers: attack lowered by 2
- Equites Promoti: Armor from 5 to 8 (chainmail)
- Equites Veteranii: Armor from 5 to 8 (chainmail)
- Sarmatian Lancers: armor increased from 11 to 14 (fully covered legs and hands - scalemail)
- Equites Sagittarii: armor increased from 6 to 9 (scalemail)
- Milites: upkeep decreased from 190 to 120
- Romano-British Milites: upkeep decreased from 184 to 104
- Romano-British Cavalry: armor from 5 to 8 (chainmail)
- Armenian Levy Spearmen: shield increased from 4 to 6 (large wicker shield)
- Garamantine Spearmen: shield from 4 to 6, armor from 2 to 0, skill from 5 to 7
- Garamantine Slingers: shield from 3 to 6
- Berber Chieftain: armor from 6 to 8 (chainmail), charge from 6 to 7
- Berber Lancers: armor from 6 to 8 (chainmail), morale from 5 to 7, charge from 6 to 7
- Berber Spearmen: shield from 5 to 6
- Arab Tribesmen: armor from 1 to 0, skill from 7 to 8, sound from leather to flesh
- Romano-British Legionaries: armor from 8 to 10, attack from 7 to 8
- Romano-British Elite Legionaries: armor from 10 to 11, legionary name
- Equites Cataphractarii: morale from 6 to 7
- Rebel General: armor from 9 to 8 (chainmail)
- Sassanian Heavy Infantry: shield from 4 to 6
- Paighan: shield from 4 to 6 (large wicker shield)
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TRAITS AND TRIGGERS
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- Traits "Trusty", "Honest" and "Upright" now give +2, +3 and +4 loyalty
- Fixed bug in BloodHumour lvl 3 trait
- Added a trigger which will develop trait Upright further by 1 with a chance of 25% each turn
- Added a trigger which could shift the Coward trait towards Brave after a successful battle (chance 50%)
- No Going Back Level for Coward trait increased from 3 to 4
- Removed Troop Morale penalty from BlackBileHumour line of traits
- Added Troop Morale bonus for traits Caesar (roman faction heir) and August (roman faction leader)
- Increased treasury thresholds for corruption traits (5alice)
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SOUNDS AND INTERFACE
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- Added new warhorn sounds for nomad, hun, barbarian, berber, eastern and roman cultures
- Added new sounds for crossbows
- Added M2TW city noise sounds on stratmap
- Added new sound for fort/watchtower construction
- Added morale/fatigue indicators by Robbe, adjusted by me
- Added selection circles by Robbe (reduced 50% in size)
- Improved some UI cards and info pictures
- New UI for Boats and Large Boats for Berbers from Extended Cultures V mod
- Added missing UI for Armenian General
- Added missing UI for Hephtalite Rebel General
- Added missing UI for Pirate ships
- Added sound for "Storm from the East" event
- Used art in menu: The Fire of Rome (18 July 64 AD). Hubert Robert, 1785
- Used screenshot in splash screen by Jackson the Last of the Romans
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OTHER
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- Romano-British: changed "prefers naval invasions" to "yes" (5alice)
кампания за ЗРИ вызывает немало вопросов и сожалений...я понимаю ,что за ЗРИ должно быть тяжело.но не до такой же степени..можете усердно строить любые экономичиские здания и пытаться поднять экономику--всёравно вам это не поможет..прошло уже пол кампании а денег как небыло--так и нет..скажу больше--их и не будет.
Hi trying to install on steam but there is no clear instruction how to install can anyone help please
install in steam/steamapps/rometotalwar folder then use rome total war launcher
Moddb.com
works very well for me.
Hey, I've tried to play as the nomad faction east of the Sassanids. Literally every battle I try to fight in the campaign is a crash. Custom battles are working fine though. What could it be?
Edit: Actually it's not every battle, but battles that involve reinforcements and fought near cities