Faiterial's Buildings
PatchTo install extract zip file into your mod folder.(Documents/ParadoxInteractive/Crusader Kings II/Mod) Support me on ko-fi.com Url: https: //ko-fi.com/fenix369...
Fixed version of mod Faiterial's Buildings.
Enjoy!
150+ total errors fixed!:
15+ Syntax errors
100+ Entry errors
1 Localisation error!
Creator of this mod : Faiterial
Creator of this patch: Fenix369
Compatible with AGOT
Page of creator of this mod: Steamcommunity.com
NEW BUILDINGS
Castle Buildings
City Buildings
Fort Structures
Mansion Buildings
Temple/Church
Tribal Buildings
Nomad
Hospital
Trade Post
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To install extract zip file into your mod folder.(Documents/ParadoxInteractive/Crusader Kings II/Mod) Support me on ko-fi.com Url: https: //ko-fi.com/fenix369...
Nice mod. Can you add a system where you can destroy a holding in a county
I will see what I can do about that but first describe what exactly you need. What you need to destroy?
Basically a system where you can destroy holding in an individual county. The AI in Ck2 are kinda dumb and they usually stack temple holding (for some reason) in a particular county. If I have the ability to destroy city, temple and castle in a county I can do an insane bonus stack on a county by specializing it. For example, If I can destroy any other castle and temple holding in the county of Venezia and stack build city in it I can have a huge amount of tax income. In addition I can also build a Great Harbor in that county to have an insane amount of income. I once tried this and and able to achieve almost 8k tax income from that county only. The only way to destroy a holding in Ck2 right now is to use the console command destroy_settlement. This kinda suck because console command cant be used in Ironman mode
I made a mod where you can destroy any holding in your county except capital holding of your county is that okay?
Yes that would be awesome
Moddb.com
This is the link of the mod. If something has gone wrong feel free to message me.
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New buildings for holdings. I will update description soon. Thank you for your feedback.
Thanks for updating, and sounds cool!. Quick question: Is it compatible with mods? let's say, the AGOT (Game of Thrones) mod?
Yes it is. :D
Can you a more detailed description pls? Looks interesting, but I have no idea what it is for. Looks? stats? events? what is it for?