Rise of Empires is a mod for Crusader Kings II. The mod starts at 1500 BC at the start of the Empires era and ends at 769 AD the earliest bookmark in CKII. For the earliest bookmark I used the holocene calendar year of 8500 (1500 BC) in game since the game engine can't go backwards and the AUC or the Gregorian calendars don't cover this time frame. The mod is currently WIP but I will try to post updates of progress, any suggestions or ideas are GREATLY appreciated.

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Rise of Empires pre-alpha

Rise of Empires pre-alpha

Demo 8 comments

This is the pre-alpha version, it contains minimal content.

Rise of Empires 1.10

Rise of Empires 1.10

Full Version

This mod allows you to turn any five Duchies into a Kingdom, and any four Kingdoms into an Empire.

Rise of Empires 1.09a

Rise of Empires 1.09a

Full Version

This mod allows you to turn any three Duchies into a Kingdom, and any four Kingdoms into an Empire.

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viking69
viking69

Are you going to put this on Steam?

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TheOdThing
TheOdThing

How's the modding going?

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danimani98
danimani98

Is this great mod standing?

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gabriano Creator
gabriano

Sorry for being late with the reply.
It's still standing-ish. I'm currently reworking the whole mod from scratch and changing the map in my spare time.

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Sigiswulf
Sigiswulf

Hey. Being someone who is interested in linguistics/anthropology, I couldn't help but notice that your name lists need a bit of work. If you'd like, I can provide you with (theoretical) names. My best list is the Germanic list, but I also have considerable Celtic assets, as well as pre-Indo-European Italians (I.E. Etruscans).

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nealc1234
nealc1234

Is this mod still being worked on?

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gabriano Creator
gabriano

At the time being, no.
But I will resume work on it when I have time. (Fingers crossed)

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