Experior - BETA
Demo 2 commentsBeta version of Experior, please let me know of any bugs you encounter. Known Bugs: - New Game doesn't show the chapter name and image properly
Experior is a single-player mod for Half-Life 2: Episode 2 that is based in-between two of the maps in EP2 in one of the forest areas. The mod is challenging and fun for any skill level. Estimated playtime is around 20 minutes. The mod is nearing completion and has taken 13 weeks to complete from planning stages to near-completion. Beta testing is currently underway and all feedback is welcomed. Download link will be available soon. Story: Gordon has been kidnapped in White Forest but has been rudely awakened out of one of the prisoner pods being readied for transport, how will you get to White Forest now? Enjoy!
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Beta version of Experior, please let me know of any bugs you encounter. Known Bugs: - New Game doesn't show the chapter name and image properly
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Looks neato
Nice Mod and fun to play Logan. On one play through I saw just a few small things that could be fixed. The one that needs fixing the most is that the locked door on the concrete building is non solid and you can go a little ways in and see the void. Maybe the trigger interferes? Other minor things are flashing rock walls and some ground and the road near the gate probably from overlapping brushes. Also fixing or adding ladder dismounts to some ladders(I only noticed it on the one in the building with the roof walkway). As far as gameplay, some reviewers don't like keys but I think your use of them is fine although I didn't see a use for the non-mine key. Also the padlock is gone on return. You could just flip to the open model and unlock the door on use instead. I made some maps for PlanetPhillip and some reviewers are set in their ways and don't like unbreakable padlocks but I think its a good way to show a metal grating door is locked and requires special means or powerful explosives to open. The open padlock model I use to show a door can be opened easily. I have to say when I came out of the start and saw the bridge with the Jalopy on the far side I thought powering down the bridge forcefield (which could use some powerline attachment) and getting in the car was the end objective. Maybe some underground power attach to the bridge can be shut off after the Antlion Boss battle? Anyway nice work and looking forward to final release and more in the future.
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