Hey good job there mate! To be honest I wasn't looking forward to a difficulty tweak, it usually ends with the game becoming too easy. But having both skill.cfg files side to side to compare really shows me that you took this with care to make the mod faster paced instead of easier. Buffing offensive capabilities of ranged type enemies is probably my favorite change here, on the other hand I dislike the nerf to zombies, but I guess it doesn't make any difference if you are used to just run past them, I clearly see you did it to prevent casual/one-time players from doing their thing with questionable feedback, that is understable. Great job!
I was expecting something like this, thanks.
Changelog?
proper hit box for npc (setting up headshots) and changing the skill data hp/dmg for difficulty lvls
Thanks.
Hey good job there mate! To be honest I wasn't looking forward to a difficulty tweak, it usually ends with the game becoming too easy. But having both skill.cfg files side to side to compare really shows me that you took this with care to make the mod faster paced instead of easier. Buffing offensive capabilities of ranged type enemies is probably my favorite change here, on the other hand I dislike the nerf to zombies, but I guess it doesn't make any difference if you are used to just run past them, I clearly see you did it to prevent casual/one-time players from doing their thing with questionable feedback, that is understable. Great job!
Hey, I tried to download this and Google stopped the download and said that it detected a virus?
hmm rly ? you are the first one so, not sure what's that about sorry.
Google won't let me either. Says virus detected.
do i have to install main mod and then patch to it?