Everyone Uncivilized V1.5
Full Version 13 commentsEveryone is uncivilized, and everything is decolonized. The Mayans, Aztecs, Mughals, and Incans exist. Also, there are new west African states. You can...
Everyone is uncivilized, and everything is decolonized. The Mayans, Aztecs, and Incans exist. Also, there are new west African states. You can play as the HRE and feudal Europe or as the world dominating china. Race to become the first civilized country!
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Everyone is uncivilized, and everything is decolonized. The Mayans, Aztecs, Mughals, and Incans exist. Also, there are new west African states. You can...
Everyone is uncivilized, and everything is decolonized. The Mayans, Aztecs, Mughals, and Incans exist. Also, there are new west African states. You can...
Everyone is uncivilized, and everything is decolonized. The Mayans, Aztecs, Mughals, and Incans exist. Also, there are new west African states. You can...
Everyone is uncivilized, and everything is decolonized. The Mayans, Aztecs, and Incans exist. Also, there are new west African states. You can play as...
Everyone is uncivilized, and everything is decolonized. The Mayans, Aztecs, and Incans exist. Also, there are new west African states. You can play as...
First Full Release Everyone is uncivilized, and everything is decolonized. The Mayans, Aztecs, and Incans exist. Also, there are new west African states...
Its been more than a year since the last comment, but I'm experiencing a freeze while playing as the HRE. I'm not sure what's causing it, but on April 2-3 1821 the game just freezes. I was playing multiplayer and it froze, I tried in single player and it froze, I tried moving past the date and it froze again. I was playing as the HRE and my friend was Poland-Lithuania. This has happened before, when the same friend was playing as France and I played as the HRE, and I believe it crashed on the same date. We have played full games until 1936 otherwise on countries like Russia, the Ottomans, Britain and France, and have experienced no crashes of any kind, other than the normal Victoria 2 instability. If you'd like any other info I'll happily provide it, but this is seriously our favorite Vic2 mod to play any if the AI isn't going to form Germany, then I will. Thanks.
I tried recreating the bug by going to that date, but my game keeps running. If any progress is made on fixing this bug, I'll release an updated version.
HEY there is a bug in which when the dual monarchy is formed the decision to form Great Britain comes out and the AI does it but the dual monarchy event comes out again and the AI forms Great Britain repeatedly so the AI does it infinitely and gets it infinite prestige and is very powerful
That should be fixed in the V1.5 Update. Thanks for the info
Hey there, I just saw that you updated the mod and I remember that I suggested that the Iroquois should be on the map, since that got acted on, can you please add the Cherokee in the following provinces: Atlanta (201), Knoxville (190), Chattanooga (191), Asheville (2556) and Roanoke (216), and remove any of their cores in Oklahoma or Arkansas as they were not present there until the Trail of Tears. Can you also change all of those provinces that I mentioned that the Cherokee should be in to have Cherokee culture entirely? Thank you.
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Does anyone know if this mod will still be updated ???
please make HPM compatible
The mod is nice but,there is a problem with romania if you try to form romania as a moldavia o the another country,you get annexed and you lost so you cannot play as romania is a problem when you try a mp with this mod.
I made a account specifically to post this comment. Please look into a problem with iron rgo's being completely empty at times and fluctuating wildly at others. I've seen it with timber before on hpm which isnt game breaking but this definitely ruined a otherwise great experience. Its hard to say but in my first play as britain it wasnt an issue but in my second the entire world supply was going between 0 and 2.5 most of which produced from the chinese countries. it seemed to have somewhat solved itself by the later 1940s but by then the rgos starting the game with 100,000 pops were down to 20,000.
I feel the same as you