A Total conversion for C&C Generals Zero Hour based off Valkyria Chronicles. In 1935 E.C., the continent of Europa is dominated by two superpowers: The Autocratic East Europan Imperial Alliance in the east and a commonwealth of loosely allied democracies known as the Atlantic Federation in the west.The economies of both powers depend on a precious multipurpose mineral called Ragnite. Its growing scarcity results in the Empire declaring war on the Federation, sparking the Second Europan War. The Empire uses its military superiority to quickly put the Federation on the defensive. Emboldened by their progress and momentum, the Empire decides to invade the neutral Principality of Gallia to seize its rich Ragnite deposits.

Post news Report RSS The Mod's Frontline : Mid June 2020

Greetings, Generals! It's been 2 weeks since the mod development started again, we have some news for you, as we all going through some of our unit profiles.

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Greetings, Generals! It's been 2 weeks since the mod development started again, we have some news for you, as we all going through some of our unit profiles. These 2 weeks I've been focused on finishing the Infantry roster of The Gallians. As we all know, they are the backbone of the Gallian Military, when the Empire have their wave of Tanks, we got the Infantry!

Barracks are usually a group of long buildings built to house military personnel. The main object of barracks is to separate soldiers from the civilian population and reinforce discipline, training, and esprit de corps. They have been called "discipline factories for soldiers".Like industrial factories, some are considered to be shoddy or dull buildings.

Scouts are armed with medium-long ranged semi-automatic rifles, hand grenades, small ragnaid canisters, and under-barrel mounted grenade launchers. Scouts wear only light armor to increase their mobility and therefore have low defense. they are the game's primary long-range reconnaissance unit.

Heavily armored anti-tank units. The Empire's tanks are the evolved forms of their armored cavalry, and similarly, the Gallian lancers are the evolved forms of their heavily armored infantry. As the firepower of the lancer's and tank's weapon increased, the lancers started scattering to put space between facing tanks instead of maintaining a fight formation.

Armed with high-power launchers carrying a variety of warheads, small ragnaid canisters and equipped with heavily armoured blast shields (army and militia lancers) or combat suits (Lanseal lancers) which protect them from mines, gunfire and mortar blasts, Lancers excel at attacks against armoured vehicles.

These powerful soldiers are the ones who lead the charge into enemy lines after scout returns with their reports. In order to increase their chances of surviving the enemy's focused fire, the shocktroopers have a little more armor than the scouts. Their armor is not too heavy, however, as they must avoid cannon fire rather than withstand it. Shocktroopers are armed with flamethrowers to make them more effective when overtaking enemy encampments.

Engineers offer all sorts of important support up on the frontlines, such as offering first aid, performing quick fixes on tanks, clearing mines, and constructing makeshift bunkers. They are sort of a mix between the modern-day engineers and medic. They really are only meant to perform support duties, and their armor is comparable to that of the scout, which makes them ineffective in frontal assaults.

Specializing in extremely ranged combat, the snipers have even less armor than the scouts. Their cumbersome sniper rifles also make them the least-mobile units in the game, but their ability to target an enemy from a distance without fear of immediate retaliation makes them powerful allies indeed.

Actually, I'm updating the Infantry models to be more similar to the source game, like fixing the Helmet and adding the armor on arms and hips. Even changing the face texture.

So, Come another question, is there any way I'm gonna put the Valkyria Chronicles characters like Alicia, Selvaria, or Alisse?

Yes, I'm gonna do that, but not in the near future I suppose. We still have a long way before that, like finishing the core units and buildings of the factions and possibly, the Super Units that are in the Source Game.

By the way, I'm also made a Gallian Defense Structure while at it.

One of the many experimental methods used by the Gallian Armed Forces as a defensive strategy for the nation. Many Windmills scattered around Gallia would be armed with a short-barreled cannon built into the sail axis. This idea was apparently rejected due to the fact that it did not effective in the time of invasion (as happened in EW2).

Eventually, some of these experimental windmills survived, used by the militias and seen action even though it was not enough to repel the Imperial Invasion. During peacetime, it would function as a normal windmill, but the sails could easily be removed when enemies invaded so that it could be used as a turret. A great weapon fits in quite well with the concept that Gallia is a strictly defensive country.

The next 2 weeks would be the development of Gallian Tanks and many buildings such as Upgrade center and Supply lines.

That's all for now if you are curious and wanted to keep a close update on this mod, feel free to follow by clicking the Recruitment Poster Below!


Sincerely,
GLATechGeneral

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Tazuya69
Tazuya69 - - 13 comments

A new update!? THERES STILL HOPE!!!

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Ivan_Sorce
Ivan_Sorce - - 102 comments

YEAHH! *--*

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Sewrt_5
Sewrt_5 - - 15 comments

"And you young mod maker, We Will Watch Your Career With Great Interest" I'm already loving this mod! I love VC series, but there seems to be a lack of mods about the series. I am looking forward to playing this mod!

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EgoJisto
EgoJisto - - 124 comments

A great choice of visual style for the infantry, I must say. Resembles the original game in a good way, plus is unassuming, generalized and stylized at the same time.
Has been following this mod for a long time, hoping for the best - and this looks awesome!

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Nightmarish_Fuel
Nightmarish_Fuel - - 86 comments

I like these infantry you make!! Can I make suggestion to add an upgrade for the 'Lancer Infantry' that give them a horse for extra speed and an ability to charge at vehicle to create critical damages against them? It will be awesome!

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GLATechGeneral Author
GLATechGeneral - - 789 comments

The Lancers are just your everyday Rocket Infantry, yes they got a rocket launcher that looks like the traditional lancers but it's because the influence of their culture.

But, there is a possibility for a Melee charger infantry, if look up in the lore, they are called "Fencer" class, but I don't think I will add them in the near future.

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Hrricane
Hrricane - - 8 comments

is this not released yet?

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GLATechGeneral Author
GLATechGeneral - - 789 comments

Sadly, not yet

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UweWeber84
UweWeber84 - - 604 comments

Wow very nice clean models

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Guest
Guest - - 689,565 comments

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M3RTEN
M3RTEN - - 198 comments

its going to be glorious to have a costum campaign with the new units :D
and the campaign should be biult on the back story events :P
note: i think the biuldings design looks like its biuld for urban warafre cuz it looks like civilian biuldings alot

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