Developer of Dragon step Ue4, right now i am working on the remastered of Arx Fatalis project.

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Hello and welcome back :D

sorry but i had so many things to do because i am going to live in Serbia.

The levels are 0 connected and you can travel from the level 1 to level 8

I created a system of teleport using the save game, when the player change the level, the save game will use a float in the range 1-8 to know where the player need to spawn.

here is my system using blue print:

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Screenshot 1

Screenshot 2

when the level is loaded the player will spawn in the right place :D

I also implemented volumetric lights and direct light system from the material.

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All the levels of the crypt looks better now <3

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To continue my project i need help with the animations and to rig of some characters, please contact me if you are interested to help me in this project, and i will write your name in the credits.


I will post new update soon as possible.



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