A Total conversion for C&C Generals Zero Hour based off Valkyria Chronicles. In 1935 E.C., the continent of Europa is dominated by two superpowers: The Autocratic East Europan Imperial Alliance in the east and a commonwealth of loosely allied democracies known as the Atlantic Federation in the west.The economies of both powers depend on a precious multipurpose mineral called Ragnite. Its growing scarcity results in the Empire declaring war on the Federation, sparking the Second Europan War. The Empire uses its military superiority to quickly put the Federation on the defensive. Emboldened by their progress and momentum, the Empire decides to invade the neutral Principality of Gallia to seize its rich Ragnite deposits.
Scouts are armed with medium-long ranged semi-automatic rifles, hand grenades, small ragnaid canisters, and under-barrel mounted grenade launchers. Scouts wear only light armor to increase their mobility and therefore have low defense. they are the game's primary long-range reconnaissance unit.
Actually, I'm updating the Infantry models to be more similar with the source game, like fixing the Helmet and adding the armor on arms and hips. Even changing the face texture.
Here is my reference for this model :
Vignette.wikia.nocookie.net
Sorry it's looks like that because Zero Hour have low poly limits, this is the best I can do.
Sorry? That looks pretty good.
Thanks, Zeke...I was thought I could do better than this
I guess you might seen other mod where infantry model had high poly, but trust me, this already consider a well detail model for Zero Hour standard, nice work!
i like how the guns look like can you do the same in future mods?