While playing this game (since about 2007) I've been also attempting to mod it (like, all the time). Here is a collection of the most reliable features I've ever introduced to it.

Some notable features include:
- New combat (no random) (testing)
- No random events (global warming, bonus self-appearance)
- Can found cities closer to each other
- Tech progress and item costs are now in the diplomacy help
- AI technology trading fix, where the AI wanted more for a tech on higher difficulty levels when trading to a player
- AI open borders and map trading tweaks (now denies more often)
- Random city name order (all cities from the player city list now have equal chances to appear)
- Brought in some improvements from Warlords and BTS (diplomacy help "War with" and "Worst enemy of", river crossing code, proper worker danger handling)
- Barbarian fixes
- Can connect bonuses on shores (just like on rivers) -- this helps connecting small islands to the network
- .. and much more

There are two parts to this mod: the core and the XML. The core can be used with the original game (without the XML), and (probably) with other mods (that don't use own DLLs). The XML requires the core to work, and it's an important (though not vital) part of the mod, that also contains two additional scenarios.

I've put the instructions and the full feature list into the readme, to not junk the description.

Installation:
Just unpack the contents of the archive to the Civilization IV Mods folder. The mod should now be loadable from the game menu. Alternatively you can edit the game config file (*.ini), where you should find the following:
'Mod ='
And change it to:
'Mod = Mods\EMM'
Note that this mod is for the vanilla game (not Warlords or Beyond the Sword). The game version required is 1.74.

Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
emm-1.0-full

emm-1.0-full

Full Version

The full version of the mod including the core and the XML. Install: unpack to the mods folder; Civilization IV vanilla version 1.74 is required (the...

emm-1.0-core

emm-1.0-core

Full Version

The core DLL and the supporting python files. Will work with the vanilla game or mods that don't use an own DLL. Install: unpack to the Mods folder, select...

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Vanilla Supreme Mod

Vanilla Supreme Mod

Turn Based Strategy

This Mod is for Players seek an much more enjoyable Campaign (the way Total War Shogun 2 was meant to be played) while not losing the Vanilla Shogun taste...

Faction Leader Trait

Faction Leader Trait

Turn Based Strategy

With this mod, leaders now get traits made on for leaders rather than minister traits. However, you should note that these properties appear only after...

Extended Cultures (XC)

Extended Cultures (XC)

Turn Based Strategy

Extended Cultures is an overhaul mod for Rome Total War which started as a submod of the Extended Greek Mod. It aims to add roleplaying depth, increase...

Total FotS Series

Total FotS Series

Turn Based Strategy

The height of imperialism has started. The Total FotS series will bring you many prologue campaigns during the early to late Victorian Age.

Sacrebleu's addotional units

Sacrebleu's addotional units

Turn Based Strategy

This mod will give you eleven danish , fourteen dutch , ten portuegese and eleven spanish new units to the game. The units will be avaible in campaign...

Vincentz Infinite Projects

Vincentz Infinite Projects

Turn Based Strategy

Vincentz Infinite Projects. Features New and/or Changed... : 10.000 BC Start, Eras, Tech Tree, Units, Leaders, Movement System, Yield Tile Changes, Terrain...

X
Tags

Enhanced Mechanics Mod has not been tagged yet.