The year is 1810, ten years after the events of A Slave's Masquerade (my first mod). Everything seems to be normal like always, but then everyone's favorite town, Evergreen, turns into a nightmare. The sky is crimson, the sewers are full of blood and the streets are covered in people's insides. Something is not right.
End of Leniency explains the events of A Slave's Masquerade and explains what happened after those events.
Exploring is a keyword, but simple running through it is also an option.
Puzzles are not present in this mod.
Release date is still unknown, but 2nd of August would be astonishing.
Long time no see, fellow people.
So, instead of simply dropping this project I used to be quite keen on, I decided to address what has happened during these few years. As some of you are probably aware, I started working on this back in August 2013, hoping to release it somewhere between middle 2014 and middle 2015. As the time went on and as "certain" things transpired I was both unable and uninterested in working on it again, perhaps due to trying to be too ambitious, setting up expectations that moments after declaring I wagered I'd be unable to fulfill, et cetera.
Last time I checked, not only do I have problems with the level editor, but I was also recently re-reading the story I wrote years ago. Safe to say, I would probably not dare release something like it for hundreds or thousands to download and read. The text that I used to consider cool and badass back when I wrote it, now was so edgy and cringe-worthy that I doubt it has any value/purpose (aside from being edgy of course) and it certainly would not encourage the player to read more or keep him/her interested.
I like exploring and trying out new things all the time, so after 4 years the mod is bound to become a chore.
I'm sure that applies to most other modders as well.
I might make something Amnesia-related in the future, but I doubt I will touch this mod ever again nor will I release something under its title. But hey, at least it was fun for a while.