The Clone Wars Holdout Factions is a submod for Empire at War Remake and explores Clone War era remnant factions intervening in the Galactic Civil War. Players can guide the Confederate Holdouts in forgotten corners of the Galaxy or bring the Republic Hardliners back into prominence, defeating old and new enemies alike. The time is right for their resurgence under your leadership!

Post news Report RSS The Shatterpoint Update: Patch Notes

New ships, new heroes and a new era added via the titular GC, Shatterpoint!

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[MAJOR]

The Shatterpoint Update is here!

Remake Clone Wars Logo Finished

Major Changes:

- The addition of a new GC, Shatterpoint, set in the Clone Wars. This opens the submod up for a lot more room for development in terms of utilizing all the heroes and assets we'd all like to see within Remake.

- A suite of new heroes for the CW era CIS and Republic respectively, including:

  • General Grievous (w/ Magnaguard Escorts), Nute Gunray, Asajj Ventress and Boba Fett
  • Anakin Skywalker, Obi-wan Kenobi, Jan Dodonna and Terrinald Screed

Click here to see a condensed gallery of the new heroes.

Niko provided icons for a majority of these heroes and also aided me in Discussion and Design Concepts. He's the true silent workhorse of this mod and I am eternally grateful.

- Implemented an Era system in Skirmish

- Added the XX-777 “Crusader” Droid Platform to the Separatist Holdout roster

Rigged

  • Buildable in limited numbers for other factions at Corellia and Loronar
  • Credits for the asset belong to Kharak (model/texture) and Niko (rigging)

- Added the Servator-class Star Destroyer to the Republic Hardliner roster

Servator Promo

  • This is technically a Holdout vessel but is also accessible at end game tech in Shatterpoint
  • Credits to Niko for model/texture creation, rigging

Minor Changes:

- Voiceover provided for the Republic hero, Queen Apailana

- Added new icon for the BTL-B Y-wing

- Added 3 new soundtracks, courtesy of Luke Lasermaster’s 5.0 efforts. These include “Padme’s Ruminations”, “It Can’t Be” and “Anakin’s Dark Deeds

- Added Pirate version of various units for Neutral spawns

- Added several Submod specific bombers to the StrikeUnit AI plan, making the AI better at hit and run attacks

- Implemented better AI for Admiral Trench's Full Salvo ability

Balance Changes:

- Rebalanced hero costs for the Republic (Venator was accidentally set way too cheap)

- Nerfed the Saboath's garrison down to the size of its vanilla equivalents, 4 squadrons

- Mildly reduced AI_Combat_Power on Sabaoth in an effort to get the AI to stop spamming them

- Re-arranged heroes on the CIS and Republic filters to be under Buildings

- Slightly buffed Reaper Squadron's attack and shield regen

- Upped Geonosis's land building limit to 5 from 4

-Implemented limits on smaller ships for the CSA and Hutt Cartel

- Slight buff to AI Combat Power value for Munificient

Fixes:

- Implemented the Targeting Priority Fix, a major AI improvement. Previously, an oversight resulted in units picking out unintended targets when they did not have player assisted targeting. This change improves both the AI and units idling under the players control. (Credits for the Bug Report go to Chappie, Niko for the Fix)

- Fixed bug where the Republic and CIS couldn’t build Mining Companies on Utegetu (thanks to Nisa for the bug report!)

- Fix for Squadrons portrait duplication bug on Reaper Squadron and the 181st

- Fixed bugged CIS start on Saleucami

- Fixed occasional hero duplication bug due to legacy hero spawn scripts

- Added CIS and Republic Captains/Admirals to their filters

- Added strings for CIS and Republic retreat text

- Rothana previously didn't properly give buffs to Republic Acclamator build times, this is now fixed

- Fixed Dreadnaught's Ion Cannon icons

- Added Jeroen's fix for the Tartan's heavy laser

- Fixed Republic Y-wing turret rotation (thanks Niko!)

- Swapped out Republic Golan's Z-95s for Z-95 CVI and CVB (report by Shrimpy_Nazeem)

- Fixed the lack of aggro for Apailana's N-1 and N-1B garrisons

- Fixed description for Republic bases in the tactical battle view

Post comment Comments
Kharak
Kharak - - 740 comments

Great work!

Reply Good karma Bad karma+2 votes
CanadaMan7 Author
CanadaMan7 - - 2,586 comments

Thanks Kharak! Beautiful work on the art assets as always, man.

Reply Good karma+2 votes
Guest
Guest - - 689,667 comments

I love this Mod, thank you!

Reply Good karma Bad karma+1 vote
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