The Clone Wars Holdout Factions is a submod for Empire at War Remake and explores Clone War era remnant factions intervening in the Galactic Civil War. Players can guide the Confederate Holdouts in forgotten corners of the Galaxy or bring the Republic Hardliners back into prominence, defeating old and new enemies alike. The time is right for their resurgence under your leadership!

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Add media Report RSS Allocator-class Destroyer Renders (view original)
Allocator-class Destroyer Renders
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Oooo yes as soon as I saw this thing on Kharak's deviant art I was hoping it would make a debut in the mod, so excited to play with this thing.

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Description

The Imperial Star Destroyer was originally designed as a hard counter to the Providence-class in the Clone Wars. In the years of the hard and bitter ‘peace’ to follow, it was the symbol of Imperial space-dominance and was further upgraded. Very few ships in the galaxy have the armor and firepower to decisively stand up to an ISD-II.

Enter the Quarren Free Dac Volunteers Engineering’s Allocator-class Destroyer.

The Allocator-class was a design based on the hard lessons learned from the decade of fighting delaying actions against Imperial encroachment. At over 1800 meters, bristling with guns, and crewed by 5,000 organics alone, it was capable of tearing apart nearly any ship that could engage it. No reasonable smaller ship would challenge it, and no Imperial fleet in the Rim would ever engage it in a fair fight.

In the submod, the Allocator debuts as a viciously strong fire-support capital thanks to a pair of ‘Siege’ Turbolasers on its prow, a scaled down Subjugator ion cannon, sextuple turbolasers and supporting quad heavy ions. However, when the situation demands, its thick armor and gigantic engines allow it to rapidly close and brawl. The Allocator is additionally outfitted with Flak turrets and a modest (but modern) hangar garrison. It’s a massive threat to similarly-sized peers like the Valiant Star Destroyer, the Nebula and the ISD-II and should merit an immediate response.

Huge thank you to Kharak, Niko and all of the commissioners of this beautiful ship!

Credits
Model / Texture – Kharak
Hardpoint Coding / Rigging – Niko, GP1701
Additional big shout out to Aiel the Separatist, Sauron001, Scurv-α, Gamera the giant flying turtle, GP1701, Admiral Zespo and CeloricoDeBasto for commissioning this asset and enabling this vision come to life.