This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.
8 TIE fighters with 125 HP (no shields), 4.5 speed, 2.0 agility and faster firing lasers, along with Darth Vader's Advanced, 200 shield points and 300 HP, redirects damage to team mates, and has a replenish wingman ability with a 90 second cooldown. Very fast, very deadly.
Gives a 25% speed bonus to all fighters and bombers. The reason Vader only gives 25% speed bonus where as the 181st gives 25% HP, Shields, Damage and Range is because TIEs are already very fast making this buff very significant.
When upgraded to the Devastator, when the ship dies it spawns Black Squadron as a survivor unit. This makes the Devastator extra dangerous.
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Will the falcon get any love too?
Even with it's invulnerability ability it feels very fragile.
At least the slave one can nuke enemy fighters easily and offensive is the best defense i guess.
I think Jer is still working on most things at this point until he gets it to where he wants it. I feel the same about the Falcon but it's easy to give it a bit more HP through the XML files until the man himself gets around to it. One more thing. I haven't been able to find Boba in the XML/Units folder. Anyone know where to find his XML?
Try, Data\Xml\Herocompanies.xml (line 402).
That doesn't seem to exist in my fresh install of the mod.
mmm...