The Battle for Middle-earth has just begun! The Edain Mod returns to the classic gameplay of the first Battle for Middle-earth, reimagined with countless new heroes, units and abilities. Journey deeper into Tolkien's world than ever before, relive the movies through meticulously crafted visuals and forge your path to victory in epic strategic battles. Follow your destiny... Middle-earth awaits.

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Report RSS The Mineworker
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Glorfindel23
Glorfindel23

I like that!

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esparado87
esparado87

Ahhh, lurker ;p

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CragLord
CragLord

Good one! :)

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Aenarion_
Aenarion_

Ah, I remember these from Rome total war.

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NetoD20
NetoD20

Would it be possible to make these units create the old mithril mines off cliffs?(They don't need to be called -mithril- mines or have anything to do with that ore, it's just that the idea of special mines placed according to the map's geography is great.)

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BirdWhoWalksAmongMen
BirdWhoWalksAmongMen

What is the mineworkers advantage over catapults. I mean why would I use a mindeworker instead of a catapult (besides the cool factor that is).

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Bollivar
Bollivar

Structure Mines for attacking require maybe 7 second for reach base , so i think the strategy was replace that mines at front of 2 building , or maybe that tunneling effect can cause stun for enemy unit but i hope this effect will implemented soon

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kingsjewel
kingsjewel

New dwarven siege unit! I like it!

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Tyzula
Tyzula

Wow, it's a masterpiece! So dwarves. Much siege. Very mining.

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CragLord
CragLord

Very nice! :)

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David9211
David9211

Great Idea for the Dwarves in regards to their abilities in Mining and for Balancing out Goblins when they arrive. I wonder though.

How long Does it take for the Mine itself to be finished? What Does the Second opening, when finished Look like, and wow it Destroys walls which makes sense as it builds so what happens if you build over it? Or are you able to build over the Mine's Path? Can you Dig past/under many Buildings? mountains? Different elevations?

Thank You Edain Team! Another great Unit from Lore that will be enjoyable to play.

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SeBioL
SeBioL

I really do not know how much it can hamper for such a feat ... But the construction of buildings if it were done with the same level of realism as the old and historical THE SETTLERS 3.
Media.moddb.com
That it was necessary to have a number of units of constructive men for a certain type of building, if these workers were to be killed, it would be necessary to produce new ones.
  Edain would reach an unsurpassed level of modifications, as it would change the mechanics of the game and achieve the ultimate in realism.

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Description

The dwarves can build now Mineworkers, representing a new and unique siege unit.
The Mineworkers can dig a tunnel entrance in the near of an enemy building, in which they undermine targeted enemy buildings and walls.
The radius to an enemy building is indicated by a radial selection graphic and a light at the helm of the dwarf.
If the tunnel gets destroyed or even torn, the Mineworker leaving the underground caves and can be used again, but only after the ability has been recharged.

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