Duke Nukem 3D: Genetic (Updated 2007 Version)
Full VersionZIP file containing a merged and reconciled version of Duke Nukem 3D: Genetic, including all updates through 2007. ...
Included with this mod:
* "Last Reaction" episode
* "Water Bases" episode
* "Chimera" episode
* Fixed impassable section of "Frozen"
* Fixed Nuke Button at the end of "Big City Nights"
* Final level "Hidden Zone"
About This Mod:
I've combined Jaco's disparate, unfinished works into a single, cohesive mod as it was meant to be. Unless you are at least somewhat familiar with CON scripting, GRP files, and Mapster32, it may be difficult to merge and reconcile all his works for yourself. Incredibly, no one on Mod DB or Duke4 has yet to perform this public service, so I'm uploading this here for the first time. Enjoy!
Background:
This mod was created by George-William "Jaco" Bernard and originally released on February 23, 1999. At the time, it only included the Last Reaction and Water Bases episodes. Jaco released the final episode, Chimera, as a separate download on February 5, 2001. However, Jaco noted that he had lost his motivation to complete the episode, so he released Chimera in an incomplete form. Big City Nights, the last level of the Chimera episode, had a non-functioning Nuke Button, and it was missing a hidden area with a planned "stargate" that would lead to a secret level. Four more levels were also planned: Deeper and Deeper, The Nest, The Hunt, and Another World. The final level was planned to feature a yellow alien boss that resembled the new enemy seen on the title screen. Mikko Sandt, an experienced level designer and owner of a Duke Nukem fan site, was able to connect with Jaco several years after the release of Chimera and offered to finish the episode on his behalf. Jaco agreed and provided Sandt with all the unused materials he had planned to use to finish the episode. However, there were not many unused materials. Using what little he was given, Sandt repurposed the scrapped materials to create Hidden Zone, a new final level for the mod. According to Sandt, Hidden Zone primarily consisted of two map files that he had merely stitched together. The new level was released on February 27, 2007 as a separate download.
Credits:
* Level design, artwork, and scripting by Jaco Bernard
* Hidden Zone by Jaco Bernard and Mikko Sandt
Parts of this mod were originally developed and released over the course from 1999 to 2007.
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ZIP file containing a merged and reconciled version of Duke Nukem 3D: Genetic, including all updates through 2007. ...
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