A total conversion for zandronum and gzdoom 1.8.10.
Mortal Kombat DooM: is like to play mortal kombat II, but in DooM.
Video here:
Youtube.com
Advanced engine needed : zandronum or gzdoom 1.8.10
Primary purpose : Single and multiplayer
Title : Mortal Kombat DooM
Version : 2.7
Filename : MKDOOM.rar
Release date : December 6 2019
Author : DooMero
Email Address : doomero21@gmail.com
Description : A total conversion for zandronum and gzdoom 1.8.10.
Mortal Kombat DooM: is like to play mortal kombat II, but in DooM.
New levels : yes
Sounds : yes
Music : yes
Sprites : Yes
Demos : No
Other files required : doom2.wad and zandronum or GZDooM 1.8.10
Game : doom2
Single Player : Yes
Cooperative 2-4 Player : Yes (recommended)
Deathmatch 2-4 Player : Yes
Base : old versions of mortal kombat doom.
Build Time : around 9 years (1 year for this version).
Editor(s) used : Xwe, Slade, able batch converter, mspaint, prohotoshop, adove image.
May Not Run With... : run with problems since GZDooM 2.3.2 and exist Incompatibility with
the lastest GZDooM.
IMPORTANT: You must have doom2.wad and zandronum or GZDooM 1.8.10
Once you have the mod installed properly in your GZDoom (or zandronum) folder, extract the
file MKDOOM.rar and run the .bat file called "Mortal Kombat DooM-zandronum" (if you are
using zandronum) or "Mortal Kombat DooM-gzdoom" (if you are using gzdoom), included with
this file. If this does not work, just drag the mkii2.7fix8.pk3 to the gzdoom (or zandronum)
exe.
Credits:
Mortal Kombat II design team:
Ed Boon
John Tobias
Tony Goskie
John Vogel
Dan "toasty" Forden
Mortal Kombat DooM mod creator:
DooMero
Resources
Mortal Kombat warehouse : Mortalkombatwarehouse.com
The spriters resource : Spriters-resource.com
Special Thanks
Alphaent (ideas)
Firelord (ideas and sprites)
Kurama (beta testers in past versions)
Markos (ideas)
Ozymandias 81 (sprites support)
PsychoSilverTH (ideas and beta tester in past versions)
The Camaleon Maligno (acs support)
TheDiegoMula (graphics)
Caveras (sprites)
Ant19831983 (sprites)
Demmon Break Master (beta tester in past versions)
Undertaker (beta tester in past versions)
Beta testers:
Arcade Maniako
Mrskillsalot
Snatsh
I truly apologize if I'm forgetting anyone.
Mortal Kombat TM belongs to Netherrealm studios and Warner brothers all rights reserved.
Guess It's not working in gzdoom. The char select screen is not showing and it crashes to console after the arcade ladder scrolling.
this mod is compatible with gzdoom 1.8.10, try that version
Yes it works, but does it use the old unfair arcarde AI? If so it has the same problem like the steam version. I couldn't find a way to lower difficulty tho.
only contain 1 skill, is a little hard, but not impossible
Will there be more? Most people will be playing solo. Can you add SNES difficulty settings?
yes, i will include more settings in the future.
get good
Buena Doomero
buena.
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