Unzip the zip. Inside is the pk3. Works on all Doom and FreeDoom IWADs and any map that uses vanilla assets.
JADE- Just Another DooM Extreme--- powered by Doom THOHT
Changelog-
4/22/19-- Adjusted and added many parts of the mod.
- Added in Shells and casings after firing for weapons
- ADjusted monsters for better balance: New Chaingunner design, new ShadowKnight design, New Big Boss design, Chaingunners shoot Hitscan again, Zombies only do triple burst instead of Full auto, Arachnotrons shoot a different projectile,
- Explosions and barrel explosions look better
- New Skill Settings that are simplified including Vanilla Monsters UV
- Added gunflash onto the AutoShotgun, aka Penetrator
- Fixed text pickups on Laser Rifle and Plasma Cannon
- Explosive Barrels are now pushable
works on any Doom1, Doom 2, Final Doom or FreeDoom IWAD.
MAIN INFO
Changlelog--
Apr 8 /22-- Due to popular demand, SSG has been added. Its a beasty boy, and not unbalanced. Gib them zombies often.
This is a enemy replacement and Weapons mods that attempt to bring the feeling of fear into DOOM. This replaces all/or most textures, objects, weapons and monsters. Basically Think like Brutal Doom but more terrifying and difficult.
Weapons Mod- Bind a Reload Key
Angle Grinder-- Basically a beefed up Chainsaw
Pistol-- 18 round clip(invisible counter)with high power and shoots accurate straight. Altfire is a foot Kick.
Pump Shotgun-- Shoots 12 pellets at wide spread and high damage per pellet. Altfire is a foot kick. 8 round holds 8 Shells
Penetrator--- Its basically a full auto Shotgun that uses shotgun shells as ammo. replaces SSG. Altfire is a foot Kick-- 10 round clip.
TacRifle-- A full auto rifle with a scope. Super accurate. --25 round clip
Grenade Launcher-- Really powerful grenades that shoot straight with no bounce.
laser rifle-- Pretty straightforward gun.
Sniper RIfle-- Uses a Penetrating Projectile to punch through multiple enemies. Have to lead shots on really far targets. Uses Bullets
Plasma gun--- Shoots burning rail plasma using 10 cell per shot. Altfire Napalm at 1 cell per shot
CQC modified fists- No chainsaw. Basic but very effective fists. Altfire is a foot kick. Berserk works normally.
SMG-- Fast firing and accurate,-- 30 round clip
Credits--
NASHGORE VE
Doom3D for Objects
Liquid texture pack 5.0 edited by Kalensar
Fluids.pk3 by Rachael
Freedoom Project
Brettbot the Cryonaut _Better Fireballs and Better Plasmas
Steves Flashlight Mod
DHTP--- edited By Kalensar and ported from LW30 work
Realm 667 monsters and weapons: Pump-Action Shotgun, Hunting Rifle, Action Machine-gun, UAC Plasmatic Rifle, Glock 21, Sniper RIfle, CQC Unarmed, KDIZD Grenade Launcher, S
RRWM reloading system [1.3.0a] [ZS/DEC/SBARINFO] by RRWM at Zdoom Forum
For DukeShotgun and helping me hone my scripting skills
All monster and weapons edits by Kalensar
Special thanks to Doom Expanded for Doom Girl status bar face sprites, Crash monster from Realm667.
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