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This version of the mod, however, uses the Doom Alpha 0.5 levels as a base. I reconstruct the levels from the ground up, and put my own spin on it. You may recognize some of the levels, as they are some indev versions of modern levels.

Building these levels from the ground up takes a lot of feckin' time, so be patient. It's quite a bit.

A few things to note: There are plenty of Alpha mods that are 10x better than this one, and I recommend to go play them instead of this one, as this is just a passion project of mine. Doom Delta, The Tei Tenga Incident, anything else is (mostly) better than this.

Treasure is the name of the game. Take pride in finding these goodies.

Levels are big and areas can be redundant. This is on purpose. You are meant to enjoy the horror-like atmosphere, and with a side of demon murder.

Put your mind into the alpha. Parts of levels can be barren, and barely enough light to see. Most of the rooms are almost pitch black, and have some point lights to light it up, as these lamps are your main source of comfort in this hellscape techbase.

Secrets are numerous. Secrets are plentiful, and contain mostly Treasure. But don't think that the secrets are different just because it's a mod. Use some of your original memory of the level and try to find previous secrets.

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Borpo_The_Wizard Creator
Borpo_The_Wizard - - 44 comments

The file is gone. All I've worked for.

Reply Good karma+1 vote
papasrod
papasrod - - 58 comments

played your previous version, suffice to say i enjoyed it a lot! i will wait for the 2nd release :D

Reply Good karma Bad karma+3 votes
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