Redux is a large-scale modification that attempts to modernize Doom 3 with a massive overhaul of the graphical, sound and UI aspects of the game along with bug fixes, restored content and new features.

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Report RSS D3 Redux 2.1 screenshots (view original)
D3 Redux 2.1 screenshots
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LoooloooL
LoooloooL - - 82 comments

Best remaster ever!

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_Draxin_
_Draxin_ - - 124 comments

Looking very nice, glad you're back Strelok!

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Noctua87
Noctua87 - - 8 comments

Great job Stalker ! I waited for your return ;)

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-Alfeos-
-Alfeos- - - 91 comments

Well done! Hand made textures are always better than neural upscaling.

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AllKnowingVortigaunt
AllKnowingVortigaunt - - 56 comments

This looks amazing, I've been meaning to replay Doom 3 using Redux 2.0, but I'll gladly wait for Redux 2.1 to replay it then.

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cryos-lithos
cryos-lithos - - 44 comments

Truly remarkable! That's what "HD Textures" mod should be, unlike many lazy-*** AI-upscaled texture mods called "hidef".
Beautifully done, Clear_strelok. Keep up the good work. Wish there would be the same Redux mods for Prey (2006) and Quake 4.

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FlippedOutKyrii
FlippedOutKyrii - - 3,503 comments

Stoked, my dude! Really hoping this is as compatible with all those user maps you teased a few years back!

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acadea27
acadea27 - - 226 comments

Ooo he is alive,cool.

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Description

The last couple of years have been eventful, to say the least. So the very serious, very official release of the actual final version of Redux 2.0 didn't happen in 2021 and we're going to jump straight to version 2.1 instead.

Doom 3 Redux 2.1 has seen more than 700+ new and updated assets since the last update, (typical texture resolution of 1024x1024 and up to 4096x4096) hundreds of edits, partial or complete support for all languages included in the Steam version of Doom 3, further improvements to the UI with new high resolution assets and even better widescreen support along with extended compatibility and additions for Arl's improvements.

Ready when I'll get tired or too busy to add new things. More informations soon. Sorry I've been gone so long :-(