Doom 2 Beef Sausage 6/4/19
PatchFinally, another release! This update adds a lounge to test weapons and actors. Some maps have been edited a lot. And I'm finally doubling down on what...
-Still Working on map 10, this is going to be the last map of Episode 1.
-Finally learning how to make my own music so, this mod will be getting a proper ost.
-Looking for ways how to make the maps harder without making it unfair.
-A lot of map edits have been done.
-Thinking about removing most of the machine guns I've added because why have so many to accomplish one thing?
-Sorry for being slow, lots of things get in the way of progress.
-Each episode will have it's own enemies, weapons, and overall style.
-Thinking about making new textures for episode 2.
-I want to add original music 100% made by me but I still need some practice.
-Planning map ideas and layouts for episodes 2 and 3. 2 is pretty much planned out already.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Finally, another release! This update adds a lounge to test weapons and actors. Some maps have been edited a lot. And I'm finally doubling down on what...
An update I have been thinking about for a while. I wanted my 3rd map to be an Ice/snow map since I made it but never got around to making textures. Well...
It has been awhile since I last updated this mod. But I think I have done enough to justify using space on this amazing website. Still nowhere near releasing...
Another update with some new stuff. Decided a new shotgun would be fun. Added friendly Rattata npcs that fight for you and drop the new shotgun when killed...
A progress update for archiving purposes and to show off some new cool stuff! I learned coding for this update.
Updates getting slower, quality getting better. most maps have been updated and "balanced". Music is still being worked on with most of my free time.
Voxel Doom II is the follow up to 2022's award-winning Voxel Doom. This is a new graphics mod that replaces all monsters, weapons, props and items with...
Welcome to the frontier of reality! Endless Frontier - map for Doom 2 inspired by dystopian sci-fi and brutalist architecture.
Doom Mega Weapons Pack is a weapon pack for Doom II which aims to expand Doom's arsenal.
A modest remaster of the original DOOM 2, imagine it like DOOM 2 if ID had QA. tested with GZDOOM 4.11.3.
Doom 64 for Doom II is a vanilla recreation/re-imagining of the Doom 64 maps.
Doom Enhancement Project (DEP) is a collective name for mods I created or compiled for Doom, Doom II and Final Doom games, based on some existing Doom...
Too bad its not finished yet. i really had a fun time playing through it. lovely mod. good luck with the process.
Thanks! Yeah this is going to be a long process since it's only me but I am doing the best I can.
Much as I would like to, I can't play Beef Sausage.I am a vegan.But it looks great!
Oh do not worry my friend with an eating disorder, I got something perfect for you.
How will I go to Hell before I die? I don't do drugs Captain Lou.
Subscribe to Dolan Dark