Call of The Zone is a standalone modification for S.T.A.L.K.E.R. – Call of Pripyat that allows you to explore the Chernobyl Exclusion Zone – a desolate and highly contaminated region of Ukraine that has been abandoned and closed off for decades ever since the 1986 Chernobyl disaster. What has been going on in this irradiated wasteland since then? There are no shortage of rumors and conspiracy theories, each more fantastic than the last. Rumors of mutated wildlife, brainwashed cults, secret experiments, and unexplainable paranormal events abound, as do promises of great riches and wildest dreams coming true for those who are daring or desperate enough to try to break through the cordon. You are about to find out for yourself what is true and what is yet undiscovered, and experience for yourself all the Zone has to offer... or to take from you.

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Balance Tweak - Repair Toolkits (Mechanized Warrior achievement effect) (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : DoctorX Call of The Zone : Forum : STALKER Modding Forum : Balance Tweak - Repair Toolkits (Mechanized Warrior achievement effect)) Locked
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May 10 2021 Anchor

I just posted a balance tweak to slightly nerf repair toolkits, making them only work from 25% up to 75% and have only one charge. I'd like to make the Mechanized Warrior achievement slightly compensate for this by expanding this range to work from 15% to 85% or so on top of the double repair efficiency the achievement already gives, making both mechanics more interesting. The technician imparts some knowledge to your guy as thanks for bringing a complete set.

Does anyone know where the achievement effects are defined?

Thanks in advance!

Oh, as an aside, the double repair efficiency buff the achievement gives isn't mentioned anywhere, that's always bothered me. Took me forever to realize that's where the extra efficiency comes from when I repair stuff using toolkits after getting that achievement.

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