Deluge is a stand-alone horror shooter made using the GZDoom engine. Explore the remnants of Bacillus City and fight your way through its fleshy ecosystem in hopes of survival.
A small update on what we've been up to plus some teasers.
finally back with some news
A look at new additions, refinements and updates to the project over the end of 2021.
new years 2022 update showcase
Looks are only half the equation. It has to play good as well. Here we highlight exactly what we've done to get Deluge as responsive and visceral as possible...
diving into the gameplay
An info terminal about Deluge's mapping in the past, present and future.
a little talk about level design
Introductions for Floodgate Arts members and plans for the near future involving release dates.
the floodgates are open
Fresh news about Deluge's development on the spookiest day of the year covering changes to player abilities, weapons, enemies, levels and more.
halloween 2021 update showcase
After several months of grueling development much progress on Deluge has been made, involving overhauls to major elements such as player abilities, monster...
june 2021 update showcase
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