Deluge is a stand-alone horror shooter made using the GZDoom engine. Explore the remnants of Bacillus City and fight your way through its fleshy ecosystem in hopes of survival.

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Getting Lost in Bacillus City

Getting Lost in Bacillus City

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Should've brought a map.

Finally back with some news

Finally back with some news

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A small update on what we've been up to plus some teasers.

On Recent Events

On Recent Events

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Dude, where's my Twitter?

New Years 2022 Update Showcase

New Years 2022 Update Showcase

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A look at new additions, refinements and updates to the project over the end of 2021.

Diving Into the Gameplay

Diving Into the Gameplay

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Looks are only half the equation. It has to play good as well. Here we highlight exactly what we've done to get Deluge as responsive and visceral as possible...

A Little Talk about Level Design

A Little Talk about Level Design

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An info terminal about Deluge's mapping in the past, present and future.

The Floodgates are open

The Floodgates are open

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Introductions for Floodgate Arts members and plans for the near future involving release dates.

Halloween 2021 Update Showcase

Halloween 2021 Update Showcase

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Fresh news about Deluge's development on the spookiest day of the year covering changes to player abilities, weapons, enemies, levels and more.

June 2021 Update Showcase

June 2021 Update Showcase

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After several months of grueling development much progress on Deluge has been made, involving overhauls to major elements such as player abilities, monster...