The year is 2055, more than thirty years after the events of Zero Hour, Earth suffers a catastrophic collision with meteorites. The world is thrown into turmoil as large swathes of land are annihilated. Four factions, the ADF (Asian Democratic Federation), WEA (West European Alliance), WLF (World Liberation Front), and AC (American Confederacy) are at war for control of the remaining already harder to find resources as well as the preservation of their nations and geopolitical interests. Welcome to Deep Impact.

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MrTimm
MrTimm - - 4,994 comments

nice!!

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HeartbreakOne
HeartbreakOne - - 922 comments

Hey, great skinning!!! :-)

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Pav3d
Pav3d - - 210 comments

Cheers! :D

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HeartbreakOne
HeartbreakOne - - 922 comments

Great skinning Pav3d!!!
Hey tell Encrypted that i salute him too...
His models are stunning!!!

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justgoaway
justgoaway - - 8,208 comments

COOL!

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Da_Dooley
Da_Dooley - - 644 comments

since it disables everything i guess its like a last ditch weapon rite?

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Samster01
Samster01 - - 476 comments

As Pav said it's got tactical possibilies.

A common tactic is to start charging the EMP, run it at an enemy army, and then send in your Sioux helicopters to attack the EMP'd enemy army. ;)

- Sam

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Da_Dooley
Da_Dooley - - 644 comments

like the MAD tank from RA1, but its not destroyed

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Samster01
Samster01 - - 476 comments

Unfortunately I never played RA1, so I don't know how the MAD tank worked.

- Sam

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Source_Code
Source_Code - - 225 comments

well i guess its jsut a nuke tank of some sort

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Pav3d
Pav3d - - 210 comments

Not last ditch I wouldnt say, more strategic than that

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liberty_wings
liberty_wings - - 924 comments

navigator. . .is a super GPS???ahahahahahaha!!!it's a joke anyway nice work!

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Description

Due to their now large investment in tank power, they had to compensate for this by removing a large amount of funding from certain aspects of their aerial forces. This unfortunately meant they not only lost a large amount of their strike fighters but equally importantly their aerial reconnaissance ability. In fitting with their new combat style, it was decided that their recon should take on a large, heavily armoured design so it could remain on the front line whilst performing its crucial duties. Rather than make it totally unarmed like previous attempts had been, it was given a powerful yet experimental defence mechanism which was not without its drawbacks. On command from the captain of the particular vehicle, it could emit a powerful EMP pulse in a large area, effectively disabling all vehicles in its large "knockout" radius. However, it had the drawback that it also disabled all allied vehicles in the area and due to its experimental nature, the weapon takes a long time to arm and prepare before the pulse can be used. It is so power hungry that when used it momentarily drains power from allied bases.