A buncha maps I made, I guess. They're certainly a thing.
These maps work with vanilla Generals Zero Hour and would work with other mods I guess.
These are maps I made for funsies they're not balanced properly nor too polished. I cannot guarantee all of the AIs function on all positions especially once you get to 5 to 8 players.
A little info on the maps:
Gladiatorial Pit (2) - Is pretty much inspired by Hail Marry from RA2. It's a oversized football stadium and it's just you and the enemy in wide open center. There are flanks and back rows you can take advantage though.
Oil Harvest (3) - I have a sort-of obsession with making the water of my maps black to represent "oil" or something of that there's a fair few of those in this map pack. This supposed to be some sort of Oilrig with islands connected by steel and concrete bridges.
Oily Deposit (4) - A four-player version of above, this actually came before Oil Harvest though this is its 4th iteration, I've been trying to make it as symmetrical a possible (though there's still places where it's not, oh well~).
Inferno (5) - Inspired by a Starcraft map, Diablo. Version 2. This was a fun map to recreate, as per shape, not the exact layout (the original was kinda really, really bad). This is the only map with PlyrCivilian scripts, basically every now and then the eternal sea of lava will erupt in flames and the middle causes firestorms-- don't worry none of these hurt you.
Valley of Re (6) - Inspired by a Starcraft Brood War Map. It nostalgic one since it's the map me and friends play when we just wanna compstomp. The AI here is a bit wacky and this map can get very laggy since I decided to make the corners more defined with small towns and outposts as well as the AI will have some pathing issues depending on how they place their buildings.
Versus the Odds (7) - An early map I made back when I was testing Death Label. It's a slaughter map in where you're supposed to be pit 6 AIs against yourself and you try to hold either the top-right corner or the bottom-left corner of the map.
Hunters (8) - Another Starcraft-inspired map. This one's a classic choke-heavy map. And it's really good for compstomps or if you just want to slaughter a bajillion tanks from Tank General.