Dead Air is a total conversion for the S.T.A.L.K.E.R. series based on Call of Chernobyl, encompassing all aspects of the game from graphics, audio, and special effects to various gameplay and AI features. The mod evolves from the ideas started in Call of Misery, a previous project of the mod author. Major inspirations for Dead Air include projects such as NLC, MISERY, Autumn Aurora, and OGSE. Dead Air prioritises the development of the game engine’s potential, complexity of gameplay, and attention to detail, along with addressing both the quality and quantity of all content.

Description

For the version of Dead Air 0.98b, a new game is not needed.

Preview
degradation reward bugFIX
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Dhatri
Dhatri - - 584 comments

Thank you, sir! There I go thinking I messed up my game only to find out that rewards degrade aswell.

Fine work. :D

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IntiMetalero
IntiMetalero - - 95 comments

Hello, could you help me with something ... How can I make the time go slower? 10x is very fast ...
What file must be modified?

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Dragomir3777 Author
Dragomir3777 - - 24 comments

You need use deadair unpacker - find it in google.
then - gamedata/configs/alife.ltx

in that file find time_factor and correct it as you wish.
but if you slow down a time, you must understand, that some gameplay process will slow to, how to fix it all - learn/look information in web.

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