Discord Channel. Follow the news there.
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New engine improvements are in development, it will be completely different and more superior functionally. A complete reworking of my approach, no more piles of dll and exe files.
Including:
1. Improvement of the lua, so far only libraries, internal functions of the lua are not yet possible.
2. New lua functions for libraries.
3. Support for limited, so far, scar for AI.
4. Improving performance and fixing some bugs.
5. So far, the limited ability to send AI messages in a network game.
6. Support for steam versions, and 1.2.
7. Extended Engine features.
And other very interesting features, so far in secret.
(If you have any suggestions, write)
Also, if you want to support the development.
Those who support the development will get access before anyone else, both about news and updates. Please report this if you supported.
Discord Channel. Follow the news there.
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Новые улучшения движка находятся в разработке, это будет совершенно другое и более превосходящее функционально. Полная переработка моего подхода, больше никаких кучи dll и exe файлов.
Включая:
1. Улучшение луа, пока что только библиотек, внутренние функции луа пока нет возможности.
2. Новые функции луа для библиотек.
3. Поддержка ограниченного, пока что, скар для ии.
4. Улучшение производительности и исправление некоторых багов.
5. Пока что ограниченная возможность отправки ии сообщений в сетевой игре.
6. Поддержка как стим версии, так и 1.2.
7. Расширение возможностей обычного движка игры.
И другие очень интересные возможности, пока что в секрете.
(Если есть предложения, пишите)
Также, если захотите поддержать разработку.
Те, кто поддержит разработку, получат доступ раньше всех остальных, как к новостям, так и к обновлениям. Пожалуйста, сообщите об этом, если вы поддержите.
(Visa Sberbank)
4274320074279400
Discord Channel. Follow the news there.
Various fixes and improvements. Различные фиксы и улучшения. The changelog below.
Important and critical update!!! Важное и критическое обновление!!! The changelog and link is below.
Important and critical update!!! Важное и критическое обновление!!!
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Just of the sake of curiosity is this AI superior to the AI of the Unification mod? I am an AI fan too :)
Hello! I was wondering, would this mod enable some kind of AI vs AI/spectator mode? I'm not too great at strategy games, so I'd rather watch the AI do some batting for my amusement. Thanks!
Hello. You just need to make some changes to the autoexec file. Discord has instructions in the chat.
Bug to report here. Playing against a necron extreme AI, it deleted its only monolith and was immediately defeated. Have the replay if that's of use.
Hello, thanks for the message. This has already been fixed, someday an update will be released.))
Круто, помимо Салкола еще для ванили подгон сделал
hi thudo and hi aliaska bratan :)
as an expert in this game i can say ai insane from 3.2 skirmish mod had some improvement however It's not very helpful because ai cannot out micro a player not in dow1 with such an old engine but ai can out number you just make ai to spend always all of his req and power and never retreat focus the weakest units it should never retreat tbh and second part which is the most valuable one never make useless units... it does that often waste req on useless things or power bad timings and just suicide everything ai should have never banshees for ex only ranger reapers and warpsiders firedrag seer farseer harli bright lances pretty much all just not banshees :D (if it has 2nd rax 1 - most always work to produce new units) and as for tanks never spam 1 type of vehicle it needs to know what enemy has if there is such an option? and base on that react accordingly :D
gl guys im really glad this part of dow still being alive and kickin' :)
Will there be a feature that will prevent artificial intelligence units from missing melee combat? It's so boring when playing with orks even orks AI was avoiding melee
Can you elaborate, can you give an example?