This game (hate to say it,) but it leaves Excessive in the dust, it's faster and the weapons are far more devastating. Introducing, PowerweaponsPro v12. It is designed for regular multiplayer and CTF. My main changes (since taking ownership of Powerweapons v8 years ago,) were, finishing the game and re-balancing all the weapons, as well as adding a turret gun. The weapons, including the rapid burst cluster-rail machinegun, the railgun shotgun, cluster plasma, and conflagration lightning gun, are nothing like what's been seen before. The BFG is a room clearing device, and will take out an entire room full of enemies, you only get one shot each life. You can hold off an army with these weapons of mass destruction. I play tested it till I think that no one weapon used by any one person, can pwn any level. Comments are welcome, there are no Powerweapons servers up at the time of this release, but hopefully there will be soon. Enjoy!

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A little background on what's new and what's not...

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So, some of what I did here... This MOD is fully unlagged, with the one exception of the grapple. It's so fast, it didn't need to be unlagged. It didn't seem to affect the game any, so I left the 50ms delay. No big deal. The rockets are destructable. In the original Q3 you couldn't touch the rockets, but in v12 they are. You can now destroy them with any weapon, (with some aiming, and skill.) This was a major balancing factor. Black names can be used.
Some of what I wanted to do, but couldn't... grappling bots is just beyond me to this day. I plan to work on this at some point, but it's a massive undertaking. There is a grapple tutorial... all it does it open the door for grappling bots. I worked for years trying to figure it out, till one day I ran across an obscure article that spelled it out. There is no AI code that tells the bots how to grapple. I was planning on making a Team Arena MOD. This didn't happen, but again, it was totally on the table, but was out of my grasp despite the years I put into all this.

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Clint068 Author
Clint068 - - 12 comments

Pwrgunsv4 is in progress and officially back in development. So is Powerweapons, and will be releasing a server and client version of both, with all new features
such as profanity filter and weapon overheat.

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