Mod makes a few artifacts stronger. Also it changes some spells and traits. Less racical traits, but more perks, and artifacts. Also you can enchance your companions - Fang(Young bear), Ernesto, and a Golem.
How to install:
1. Open your lionhert folder, where files lionheart.exe and data.dat located;
2. create there folder named "Data"
3. Open data.dat with 7zip or winrar;
4. Unpack content of Data.Dat into Data folder, which you created during step 2;
5. Move file Data.dat to any another folder (do not delete);
6. Make copy (or better archive file) of folder "Characters";
7. Delete folder "Characters".
7a.If you a played with character of human race, or Fire/Ice sylvant, you may just delete all other characters, keeping folder;
8. Open folder "Data\resources\", and delete there folders "Skills", "Traits" and "Preexistig Characters";
9. Unpack content of mod.7z into game folder (replacing existing files);
10. Finaly finished. Can play now;
How to uninstall:
1. Delete Folders "Data", and "Characters" in Lionheart folder;
2. Move file Data.dat from folder which you selected in step 5 into game folder;
3. Recover characters folder from archive that you made during 6th step of the installation;
- Some dialogs now on russain language (Grand inquisitor, Esteban, English knight, most companions...);
- Some items can be upgraded if you are not inquisitor (by kathar, in Montailou);
- Players can upgrade AI companions (Bear, Ernesto, Golem), and give them potions if they injured;
- All demons (bosses) got much stonger, especially Aka-Manna;
- Removed Divine and Thought defensive magic, and its spells moved to other magic trees;
- Few artifacts got stonger;
- Poisoning enemies do much more damage;
- Barcelona Guards in siege are stronger than in game start;
- In a Crypt dead knights don't hurts by poison and disease;
- Only 5 racical traits left for each race;
- Names of some monsters (Snake woman, dogs) changed;
- Dogs in Alamut and goblins becomed stronger;
That is all. On screenshot you also may see a battle between 2 players and bear, versus many ogres, guarding Aka-Manna's Lair. Aka-Manna becomes VERY strong in 7th version of mod.
5th version could crash in Monserat, or plains - I wrong writen names of artifacts, that I placed there.
6th version... I olready don't remember why it could crash, but I still reuplodaded this file.
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Mod developed... Added Enchancement of LWG (Golem), Reduced racical traits, fixed 2 bugs of 0.5 version. Also Guards in Barcelona becomed few stonger...
This mod is on russian language, but this file consists fonts, so it can work even in english version (however all skills, most magic items, few dialogs...
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