Presenting the CornCobMod or the CornCobMan's FunMod (I'm really creative and original with names you see).
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Double range abilities modifier does not work for selected units | Locked | |
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Sep 20 2018 Anchor | ||
Mainly Dark Eldar infantry (Warriors and Scourge grenades) and Tau infantry (Plasma and EMP grenades). As for Fire Warriors' plasma grenades, I don't think those are even being deployed. Not sure if the modifier is at fault here though. (issue detected in v1.80.5, not sure about 1.81) |
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Oct 13 2018 Anchor | ||
I don't recall that there's anything for specific abilities for each race, IIRC it's code that is a very general for abilities, but I could be wrong. I have not looked at this code in a long time. |
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Nov 13 2018 Anchor | ||
As of 1.82, both of the modifiers (longer and double range) no longer work at all |
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Nov 13 2018 Anchor | ||
I tried to fix it, I did get it working at one point but then it stopped working again. I have no idea why. |
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Nov 28 2018 Anchor | ||
Looks like the modifier seems to work just fine now in 1.83.1 |
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