Presenting the CornCobMod or the CornCobMan's FunMod (I'm really creative and original with names you see).

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2.0.9 Bug Report (Games : Dawn of War : Mods : CornCobMan's Fun Mod for Soulstorm : Forum : Feedback and bug reporting : 2.0.9 Bug Report) Locked
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Oct 23 2022 Anchor

Greetings.

Here I leave you a visual bug that I found.

  • Race: Eldars
  • Unit: Fire Prims

Good work

Dawn of War Soulstorm

Edited by: asimetron

Oct 31 2022 Anchor

Are you referring to the holofield emitters or the guns?

Nov 2 2022 Anchor

Are you referring to the holofield emitters or the guns?

I mean black shadows on the front fuselage of the ship.
Greetings.

Nov 2 2022 Anchor

Yeah, so those the holofield emitters, I'll check. Thanks.

EDIT: This should be fixed for the next update.

Edited by: corncobman

Dec 19 2022 Anchor

Hello again. Shortcut guy here, back at it again with shortcut bug reports, and some other gameplay-related bugs.

Bugs, conflicts:

Chaos

Mutilators are lazy in razing building. Usually only one does the job with other just standing around.
Potential grenade shortcut issues with Chaos Space Marines Squad/Chosen variants

Dark Eldar

dark matter blaster shortcut is shared with dark_eldar_haywire_blaster_scourge?
Raveger's 3rd in order (left hand side) Dark Lance upgrade is missing shortcut

Eldar

Wraithblades/guards missing weapon icons
eldar_shadow_spectre doesn't seem to be recognized
eldar_warp_spiders_exarch is shared with both spider exarchs
Autarch's Shard of Anaris ability shares the same shortcut with Farseer's Guide ability (eldar_guide)

Imperial Guard

Heavy Stubber upgrade for Guardsmen share shortcut with guard_heavy_stubber_chimera or guard_heavy_stubber_basilisk
Heavy Weapons Team Plasma upgrade uses unknown to me shortcut
Special Weapons Squads Plasma Rifle upgrade shares shortcut with Guardsmen Plasma Rifle upgrade
Conscripts and Guardsmen share Flamer upgrade shortcut?
Frag and Krak grenades share shortcut (guard_krak_grenades?)

Necrons

Necron Warrior's Gauss Reaper upgrade is missing shortcut
necron_ophydian_wraith & necron_barge aren't recognized

Orks

Stikk Bommaz missing shortcut
Chainsword upgrade for 'Ard Boyz missing shortcut
Kill Bursta Blasta and Shoota units all missing shortcuts
Make Killa Tonks relic option removes ability to build any relic unit. The Killa Tonks are within Battlewagon relic option.

Sisters of Battle

Request Orbital Torpedo Strike missing shortcut
Twin Linked Heavy Bolters for Immolator missing shortcut
Paragon Warsuits have everything shared (?) and Power Sword is missing shortcut

Space Marines

Chapter Master Iron Halo shares shortcut with something else
Predator Assault Cannons, both left and right, share the same, unknown shortcut
Predator's Twinlinked Autocannons share the same shortcut with Dreadnought's left arm TA upgrade
Predator's addons all share the same, unknown shortcut (except Lascannon)
Razorback Rikarius missing Storm Bolter shortcut and all addons (except Lascannon) share the same unknown shortcut
Marines Squad and Scouts share the same Flamer shortcut (swapping places shotgun with flamer would suffice)
Sternguard and Assault Marines share the same Melta Gun shortcut

Tau

Fluctuating Krootox and Hammerhead limit number. Can make up to 2, as inteded, but sometimes can only build 1, sometimes can't build any (perhaps influenced by other Tau players within the same game?)
XV88 MKII Broadside has unknown shortcut
Build Advanced Buildings doesn't follow buildadv shortcut
Hammerhead Gunship's addons are missing shortcuts (except Railgun)
XV9's Pulse Submunitions Rifles upgrade is missing shortcut
with tau_nova_charge_xv104 (or 107)
*shortcut-related issues were being collected for 2.0.8 version. Some issues may no longer apply.

AI, race specific issues:

By thorough testing, I've found that selected races have frequent/guaranteed Fatal AI errors or outright crash the game.
Chaos - infrequent Fatal AI error, did happen twice in all 8x Chaos match.
Eldar - has potential to crash the game
IG - has potential to crash the game
Marines - frequent Fatal AI error
Sisters - frequent Fatal AI error

However, all testing was conducted with these active "win conditions":

Exterminate
Game Timer
AI MapDB <- potential source of these kind of issues?
Fast Abilities
Fortress
Heroes
Double Range Abilities
4x Hero Dmg
4x Hero Dmg (AI)
Everything 4x Regen

Edited by: Patro56

Dec 21 2022 Anchor

Thanks for the comprehensive list. I will check it out and fix where necessary.

Chaos

Mutilators are lazy in razing building. Usually only one does the job with other just standing around. - Fixed? Untested
Potential grenade shortcut issues with Chaos Space Marines Squad/Chosen variants - Checked, Frag Grenades use F, Krak Grenades use K

Dark Eldar

dark matter blaster shortcut is shared with dark_eldar_haywire_blaster_scourge? - Fixed
Raveger's 3rd in order (left hand side) Dark Lance upgrade is missing shortcut - Checked, all three have hotkeys in the keydefaults.lua

Eldar

Wraithblades/guards missing weapon icons - Fixed
eldar_shadow_spectre doesn't seem to be recognized - Fixed
eldar_warp_spiders_exarch is shared with both spider exarchs - Fixed
Autarch's Shard of Anaris ability shares the same shortcut with Farseer's Guide ability (eldar_guide) - Fixed

Imperial Guard

Heavy Stubber upgrade for Guardsmen share shortcut with guard_heavy_stubber_chimera or guard_heavy_stubber_basilisk - Fixed
Heavy Weapons Team Plasma upgrade uses unknown to me shortcut - Fixed
Special Weapons Squads Plasma Rifle upgrade shares shortcut with Guardsmen Plasma Rifle upgrade - Fixed
Conscripts and Guardsmen share Flamer upgrade shortcut? - Fixed
Frag and Krak grenades share shortcut (guard_krak_grenades?) - Checked, use different hotkets, already exist

Necrons

Necron Warrior's Gauss Reaper upgrade is missing shortcut - Fixed
necron_ophydian_wraith & necron_barge aren't recognized - Fixed

Orks

Stikk Bommaz missing shortcut - Fixed
Chainsword upgrade for 'Ard Boyz missing shortcut - Fixed, currently the weapon upgrade doesn't work properly on the model
Kill Bursta Blasta and Shoota units all missing shortcuts - Checked, hotkeys already exist
Make Killa Tonks relic option removes ability to build any relic unit. The Killa Tonks are within Battlewagon relic option. - Already fixed for the next version

Sisters of Battle

Request Orbital Torpedo Strike missing shortcut - Fixed
Twin Linked Heavy Bolters for Immolator missing shortcut - Fixed
Paragon Warsuits have everything shared (?) and Power Sword is missing shortcut - Fixed

Space Marines

Chapter Master Iron Halo shares shortcut with something else - Fixed
Predator Assault Cannons, both left and right, share the same, unknown shortcut - Fixed
Predator's Twinlinked Autocannons share the same shortcut with Dreadnought's left arm TA upgrade - Fixed
Predator's addons all share the same, unknown shortcut (except Lascannon) - Checked, hotkeys already exist
Razorback Rikarius missing Storm Bolter shortcut and all addons (except Lascannon) share the same unknown shortcut, - Checked, hotkeys already exist
Marines Squad and Scouts share the same Flamer shortcut (swapping places shotgun with flamer would suffice) - Fixed
Sternguard and Assault Marines share the same Melta Gun shortcut - Fixed

Tau

Fluctuating Krootox and Hammerhead limit number. Can make up to 2, as inteded, but sometimes can only build 1, sometimes can't build any (perhaps influenced by other Tau players within the same game?) - Fixed
XV88 MKII Broadside has unknown shortcut - Checked, hotkey already exists
Build Advanced Buildings doesn't follow buildadv shortcut - Fixed
Hammerhead Gunship's addons are missing shortcuts (except Railgun) - Checked, hotkeys already exist
XV9's Pulse Submunitions Rifles upgrade is missing shortcut - Fixed
with tau_nova_charge_xv104 (or 107) - Fixed

For a few of the ones that already have hotkeys, you would need to delete the keydefaults.lua in the profiles/corncobmod folder otherwise it will just use the one that's already there. For the ones that are fixed for the next release, the same thing would apply FYI.

AI Map DB is known to potentially cause crashes to desktop.
I will try to replicate the conditions and see if there's anything that can be improved.

Edited by: corncobman

Dec 25 2022 Anchor

Thanks for the continued support of the mod. Really digging it a lot, however, got used to using grid keys way too much to pass on now, so here I am, on the mission to bring grid keys to the newest version of your mod.

Just compared the files with Notepad++ and found a few missing hotkeys, since I apparently forgot to do so when v2.0.9 rolled out. In the process of perfecting those shortcuts however, I've came across another batch of issues worth sharing and some other things:

Chaos
Mutilators are missing a shortcut
marine_commander_terminator_research shared with Chaos commanders
Chosen Aspring Sorcerer's abilities aren't affected by Double Range and Fast Abilities "win conditions"
Chosen Rubric Marines Melta Bomb shortcut is shared with marine_melta_bombs
chaos_doom_bolt shortcut is shared with Bolt of Change ability, quite spread out amongst units. Seperate shortcuts are welcome.
Chaos monster relic units love picking different slots in Demon Pit. Bloodthirster's spot would make for a decent permanent one for all of them.
marine_volkite_culverin is shared between Havocs and Chosen Chaos Marines
Most Chosen Chaos Marines weapon upgrades use unknown shortcuts

Dark Eldar
Inconsistent Webway Portal ability positioning across multiple units
Inconsistent Gruesome Display ability positioning across multiple units
dark_eldar_flickerfield isn't recognized
All weapon addons for Venom use one, unknown, shared shortcut, possibly addon_dark_eldar_soulshock_1 or addon_dark_eldar_list_post_1?
Dark Matter Blaster shortcut shared between Warrior and Kabalite squad. Shortcut separation/consistent positioning is welcome

Eldar
eldar_shadow_spectre isn't recognized
Nightwing Aspect Stone missing/shares a shortcut with something else? Odd...
Nightspinner Aspect Stone missing/shares shortcut with something else? Odd...
Wave Serpent's Wave Field Discharge ability is missing a shortcut
Support Platform Vibrocannon and Support Guardian use an unknown shortcut
Wraithblades/guards both use shared eldar_wraithguard shortcut (?)
Plasma grenades and Haywire grenades, despite shared among many units, all share the same shortcut, though it's not that of a biggie to my approach
War Walker weapon addon upgrades (left) share shrotcuts with something else

Imperial Guard

Sentinel Plasma Cannon uses an unknown shortcut/shared shortcut
Plasma Gun for Guardsmen and Special Weapon Squad share the same shortcut
Special Weapon Squad's Volkite Culverin is shared with Marines/Chaos/Sisters shortcut for the same type of weapon
Weaken Resolve is shared with Space Marine Librarian shortcut
Request: separate set of shortcuts for Psyker Squad and Priest

Necrons
Tomb Spider's Attack Scarabs shortcut doesn't follow necron_attack_scarab shortcut
Annihilation Barge is missing a shortcut

Orks

Stikk Bommaz is missing a shortcut
All (except Boy Squads) of the 'Ard Ork variants are missing shortcuts
Super Stikk Bomb (Komandoz) aren't affected by Double Range and Fast Abilities "win conditions"
Looted Firestorm Triple Zzzap Gunz share shortcut with ork_zzzap_gun_gunwagon
Double click grouping for Kustim Stompa doesn't work

Sisters of Battle
Dual Inferno Pistols for Seraphim Squads shares shortcut with sisters_inferno_pistol_zephyrim
Teleporter for Paragon Warsuits share shortcut with marine_personalteleporter_research
Paragon Warsuits' Heavy Flamer uses an unknown shortcut
Paragon Warsuits' Heavy Bolter uses an unknown shortcut
Paragon Warsuits' Power Weapon is missing a shortcut
Firesword pales in comparison to Stormlord in terms of DPS and range. Doesn't even use all of its guns. Buff plz? Even more damage than Stormlord at the cost of short range?
Penitent Engine's Heavy Bolters are missing a shortcut and Multi-Meltas probably use sisters_castigator_melta shortcut?
Immolator is missing Twin-Linked Heavy Bolter shortcut
Requisition Land Rider Redeemer shortcut is missing
Hunter Killer Missile Addon Launcher shortcut

Space Marines
Storm Bolter (Rikarius) has no shortcut
Predator's left and right Assault Cannon upgrade share the same shortcut?
Predator's Twin-linked Autocannon share an unrecognized shortcut for both left and right guns. Perhaps they use marine_autocannon_dreadnought?
Plasma Rifle shared across all mainline Marine squads?
Land Speeder weapon upgrades seem to share shortcuts with something else?
Chapter Master's Iron Halo uses an unknown shortcut. CM could use some buff. Quite underwhelming in comparison to LR firepower, especially the Lacerator variant. Perhaps AOE melee damage in the style of DOW 2 Retribution Last Stand mode's Lightning Claw for Marine?

Tau

Photon Grenade and EMP Grenade isn't affected by Double Range and Fast Abilities "win conditions"
Hammerhead Gunship's addons are still missing a shortcut *scratches head*
Shield Drone shortcut is shared between commanders
Drones shortcut for new XV10X relic units are all over the place within keysdefault file and Pulse Accelerator and Grav Inhibitor share shortcuts with Pathfinder Team
Pathfinder Team's Ion Rifle shortcut is missing
There's two similar entries: tau_accelerator_drone and tau_accelerator_drone_addon. The former is the recognized one (for both XV10X relic units and Pathfinder team).
XV109 Heavy Flamer uses an unknown shortcut
XV109 Full Burn ability uses an unknown shortcut
XV9's Pulse Submunitions Rifles are missing a shortcut

Dec 26 2022 Anchor

Chaos
Mutilators are missing a shortcut - Fixed
marine_commander_terminator_research shared with Chaos commanders - Fixed
Chosen Aspring Sorcerer's abilities aren't affected by Double Range and Fast Abilities "win conditions" - Probably unfixable
Chosen Rubric Marines Melta Bomb shortcut is shared with marine_melta_bombs - Fixed
chaos_doom_bolt shortcut is shared with Bolt of Change ability, quite spread out amongst units. Seperate shortcuts are welcome.- Fixed
Chaos monster relic units love picking different slots in Demon Pit. Bloodthirster's spot would make for a decent permanent one for all of them.- Fixed?
marine_volkite_culverin is shared between Havocs and Chosen Chaos Marines- Fixed
Most Chosen Chaos Marines weapon upgrades use unknown shortcuts- Fixed

Dark Eldar
Inconsistent Webway Portal ability positioning across multiple units- Fixed?
Inconsistent Gruesome Display ability positioning across multiple units - Fixed
dark_eldar_flickerfield isn't recognized - Hotkey already exists
All weapon addons for Venom use one, unknown, shared shortcut, possibly addon_dark_eldar_soulshock_1 or addon_dark_eldar_list_post_1? - Fixed
Dark Matter Blaster shortcut shared between Warrior and Kabalite squad. Shortcut separation/consistent positioning is welcome - Fixed

Eldar
eldar_shadow_spectre isn't recognized - Already fixed
Nightwing Aspect Stone missing/shares a shortcut with something else? Odd... - Fixed
Nightspinner Aspect Stone missing/shares shortcut with something else? Odd... - Fixed
Wave Serpent's Wave Field Discharge ability is missing a shortcut - Fixed
Support Platform Vibrocannon and Support Guardian use an unknown shortcut - Fixed
Wraithblades/guards both use shared eldar_wraithguard shortcut (?) - Fixed
Plasma grenades and Haywire grenades, despite shared among many units, all share the same shortcut, though it's not that of a biggie to my approach - Fixed
War Walker weapon addon upgrades (left) share shrotcuts with something else - Fixed

Imperial Guard

Sentinel Plasma Cannon uses an unknown shortcut/shared shortcut - Fixed
Plasma Gun for Guardsmen and Special Weapon Squad share the same shortcut - Already fixed
Special Weapon Squad's Volkite Culverin is shared with Marines/Chaos/Sisters shortcut for the same type of weapon - Fixed
Weaken Resolve is shared with Space Marine Librarian shortcut - Fixed
Request: separate set of shortcuts for Psyker Squad and Priest - Fixed?

Necrons
Tomb Spider's Attack Scarabs shortcut doesn't follow necron_attack_scarab shortcut - Units spawned like this will always follow direct_spawn
Annihilation Barge is missing a shortcut - Already fixed

Orks

Stikk Bommaz is missing a shortcut - Already fixed
All (except Boy Squads) of the 'Ard Ork variants are missing shortcuts - Hotkeys already exist
Super Stikk Bomb (Komandoz) aren't affected by Double Range and Fast Abilities "win conditions" - Probably unfixable
Looted Firestorm Triple Zzzap Gunz share shortcut with ork_zzzap_gun_gunwagon - Fixed
Double click grouping for Kustim Stompa doesn't work - Probably unfixable

Sisters of Battle
Dual Inferno Pistols for Seraphim Squads shares shortcut with sisters_inferno_pistol_zephyrim - Fixed
Teleporter for Paragon Warsuits share shortcut with marine_personalteleporter_research - Fixed
Paragon Warsuits' Heavy Flamer uses an unknown shortcut - Already fixed
Paragon Warsuits' Heavy Bolter uses an unknown shortcut - Already fixed
Paragon Warsuits' Power Weapon is missing a shortcut - Already fixed
Firesword pales in comparison to Stormlord in terms of DPS and range. Doesn't even use all of its guns. Buff plz? Even more damage than Stormlord at the cost of short range? - Done
Penitent Engine's Heavy Bolters are missing a shortcut and Multi-Meltas probably use sisters_castigator_melta shortcut? - Fixed
Immolator is missing Twin-Linked Heavy Bolter shortcut - Fixed
Requisition Land Rider Redeemer shortcut is missing - Hotkey already exists
Hunter Killer Missile Addon Launcher shortcut - Hotkey already exists

Space Marines
Storm Bolter (Rikarius) has no shortcut - Already fixed
Predator's left and right Assault Cannon upgrade share the same shortcut? - Already fixed
Predator's Twin-linked Autocannon share an unrecognized shortcut for both left and right guns. Perhaps they use marine_autocannon_dreadnought? - Already fixed
Plasma Rifle shared across all mainline Marine squads? - Fixed?
Land Speeder weapon upgrades seem to share shortcuts with something else? - FixedChapter Master's Iron Halo uses an unknown shortcut. - Fixed
CM could use some buff. Quite underwhelming in comparison to LR firepower, especially the Lacerator variant. Perhaps AOE melee damage in the style of DOW 2 Retribution Last Stand mode's Lightning Claw for Marine? - Done

Tau

Photon Grenade and EMP Grenade isn't affected by Double Range and Fast Abilities "win conditions" - Probably unfixable
Hammerhead Gunship's addons are still missing a shortcut *scratches head*
Shield Drone shortcut is shared between commanders - Already fixed?
Drones shortcut for new XV10X relic units are all over the place within keysdefault file and Pulse Accelerator and Grav Inhibitor share shortcuts with Pathfinder Team
Pathfinder Team's Ion Rifle shortcut is missing - Fixed
There's two similar entries: tau_accelerator_drone and tau_accelerator_drone_addon. The former is the recognized one (for both XV10X relic units and Pathfinder team). - Addons are no longer used
XV109 Heavy Flamer uses an unknown shortcut - Shouldn't appear
XV109 Full Burn ability uses an unknown shortcut - Fixed
XV9's Pulse Submunitions Rifles are missing a shortcut - Already fixed

Feb 3 2023 Anchor

Greetings.
Beautiful MOD.
In my humble opinion the best of all.
Thank you.

Here I leave you some bugs I found.

  • Race: Eldars
    Unit: Guardians
    Plataforma: Shuriken Cannon Platform

Bug Weapons Guardians v1


  • Race: Eldars
    Unit: War Walkers.
    Weapon: Scatter Laser (Left)

    BUG DESCRIPTION:
    Troops [War Walker], have 4 weapon related bugs.

    In the Buildings Panel.
    First up: The weapon [Scatter Laser (Left)].
    The second: The weapon [Starcannon (Left)].

    In the Weapons Panel.
    The third: The weapon [Starcannon (Right)].
    The fourth: Happens when any weapon is activated. It consists of [the indicator number 1,2,3 etc, is not reflected in the activated weapon] but is reflected in any of the other 2 weapons available for activation, sometimes even running out of numerical indicators, even when they are activated .

    In the unit portrait:
    It happens that when you activate any of these weapons to add them to the troops, once the necessary time for the weapon to be installed in the troops expires, the main icon of the unit changes to a pink box.

    Weapon: Scatter Laser (Left)Bug Weapons Scatter Laser Left W

    Weapon: Starcannon (Left)Bug Weapons Starcannon Left WarW

    Weapon: Starcannon (Right)Bug Weapons Starcannon Right War

  • Race: Eldars
    Unit: Wraithguards
    Effects: Weapon panel icons in pink.

    Bug Icons Wraithblades v1

    Bug Icons Wraithguard v1

  • Race: Eldars
    Unit: Nightspinner
    Orders: Cease Fire.

    BUG DESCRIPTION:
    The Nightspinner does not respect the combat orders, even when I have placed it at a very long distance.

    Bug Nightspinner Ignore Orders

Race: Eldars
Unit: Falcon Grav Tank & Weave Serpent
Descriptions:

BUG DESCRIPTION:
It is necessary to update the description of the Eldar transports, adding its maximum capacity and the type of troops it can transport.

Bug Falcon Grav Tank Web Serpe


Race: Eldars
Interfaces: Weapons Panel
Weapon: Shuriken Cannon (Front).
Location: Left box.
Weapon Position in unit: Left Side.

BUG DESCRIPTION:
When in the [Weapon Panel] the weapon [Shuriken Cannon (Front)] is activated, and in the [Buildings Panel] the change from [Scattered Beam to Focused Beam] is performed, in the [Weapon Panel] it is activated the indicator icon of [Focused Beam], in the same square where the indicator icon of [Shuriken Cannon (Front)] is located, as a result the indicator icon of [Focused Beam] displaces the indicator icon of [Shuriken Cannon (Front)] to the [Right Square], but it doesn't deactivate the weapon, so [Shuriken Cannon (Front)] is still activated.

Now, if in the [Buildings Panel] we do [Change from Focused Beam to Scattered Beam], then in the [Weapons Panel] [Shuriken Cannon (Front)] is deactivated, making it necessary to activate it again.

There are 4 bugs:
The first, is the deactivation of the weapon upgrade: [Shuriken Cannon (Front)].
The second is the change of box, in the weapons panel, of the indicator icons of the weapons, when it is done: [Change from Scattered Beam to Focused Beam].
The third is that [Focused Beam] has an indicator icon on the weapon panel, which does not happen with: [Scattered Beam].
Fourth, the indicator icons for [Scattered Beam and Focused Beam] don't reflect the changes.

Example: When [Changing from Scattered Beam to Focused Beam] is done, the icon of [Scattered Beam] should change to another icon in gray color, reflecting its state in [Off] mode, and the icon of [Focused Beam] , it should light up to reflect that it is currently in [On] mode, and so on for both modes.

Bug Fire Prism Weapon Update v

Bug Fire Prism Weapon Update v 4

Bug Fire Prism Weapon Update v 5

Bug Fire Prism Weapon Update v 3


  • Race: Eldars
    Unit: Wraitguards & Wraithblades
    Building: Support Portal

    BUG DESCRIPTION:

    In the [Support Portal] building, there is a bug.
    The first: You may have made a mistake with the [icons] of the [Wraithguards] and [Wraithblabes] troops, placing them on the wrong squares by mistake.
    The second: You may have made a mistake with the [entity names] of the [Wraithguards] and [Wraithblabes] troops, by mistakenly changing their names, within your MOD files.

    It happens that when you recruit a troop of [Wraithguards], you receive [Wraithblabes], and when you recruit a troop of [Wraithblabes], you receive [Wraithguards].


    Bug Aspect Portal Writhguard wr

    Beutifull MOD


    Hi.
    I have been going through the file that contains the configuration of the victory condition [Autoabilities].

    It seems that the ranges of various skills are not correct.
    I've checked the ranges for some [Abilities] and they don't match the ranges set in the [Autoabilities] win condition.

    However, I don't really see some of my units using their abilities during matches, maybe it's because the enemy units don't come into range.
    However, [Banshees] for example, always go into close combat, and I don't recall seeing them [automatically] use their [warshout] ability.

    In any case, I'm just learning to use the corsix Mod and I'm not a programmer, so I'm probably making a mistake.
    I leave you some captures.
    Thank you.

    Eldar WarshoutBanshees Warshout

    Eldar Warshout Advance SPWarshout advance

    Eldar Warshout RangesAutoabilities v2

    Eldar Crack ShotCrackshoot

    Eldar Fast ShotFastshoot

    Eldar Fast & Crack Shot RangesAutoabilities v1

Edited by: asimetron

Feb 5 2023 Anchor

War Walker upgrades have already been fixed.

Fire Prism Shuriken upgrade - I will try to fix this by changing the way it upgrades. The Prism cannon icon appearing in the panel when switching to the Focused Beam is intended to make it slightly clearer which mode it's in.

Shuriken Grav Platform effects - fixed,thanks.

Wave Serpent and Falcon have exactly the same infantry transport capability. The only difference is the Wave Serpent has 2 slots and the Flacon has 1.

I haven't noticed anything wrong with the Nightspinner and stances.

Wraithblade/Wraithguard weapon upgrades pink icons have already been fixed. Likewise with the swapped icons and tooltips.

Warshout, I don't think it will make much difference as the range is so short ayway.

Crackshot/Fastshot abilities don't have any range as it's an ability activated on the unit itself. The range in the game rule is based on the weapon range.

Edited by: corncobman

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