Commander Survival Kit (short C.S.K.) is the official Project Name of the Reinforcement and Fire Support Manager Sim Mod for the Game Supreme Commander Forged Alliance. This Sim Mod adds two new Managers into the game, which makes it possibile to call Reinforcements and Weapon Barrages as Fire Support. This gives the Player new Options to interact with the Game directly and help his Units/Armies in Battle with additional Units or Backup. Commander Survival Kit: Units (short C.S.K.: Units) is the upcoming official Unit Pack of this Project. It will introduce several new Units, Interesting Concepts and Features. Commander Survival Kit: Research (short C.S.K.: Research) is an upcoming Sim Mod, which introduce an advanced Research System for each Faction. The Player will have access to several different Research Trees to Research and Unlock Techlevels, Units and other Features in the Game.

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Add media Report RSS UEF Amphibious Transports (Preview) (view original)
UEF Amphibious Transports (Preview)
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Description

New Early Access Updates for these two Mods has been uploaded on Github:

- Commander Survival Kit (CSK)
- Commander Survival Kit Units (CSK Units)

New Units for the UEF:

- Amtrac MKI, Tech 2 Amphibious Transport
- Amtrac MKII, Tech 3 Heavy Amphibious Transport

Description:
Both Units are basically a Amphibous Ship or Tank Hybrid.
The Main Feature is the ability to Transport Land Units in its integrated Storage. The Transport System is the same, which appears on the Bunkers. However with an Key Difference the Ship is still able to Move, Fire, Guard or what ever Order has been given by the Player. So the Weapons are still available even if there are no Units in the Storage. You are not able to unload the Land Units in Water, because the 3 Buttons dissappear if the Amphibious Transports are in Water. If they reach the Land the 3 Buttons will appear.

If multiple Amphibious Transports are close to each other.
The Entrance Button will now disappear from the Interface.
However he will show up again if the Amphibious Transports have an distance from each other. This will give you an orientation how far a Amphibious Transporter has to be from the others to be able to load Land Units. Note: You can unload the Land units even if there are several Amphibious Transporters nearby. The Transports are currently only able to load/unload up to 10 Tech 1 Units in the Storage.
Remember that you only have to order a maximum of 10 units to guard the amphibious transport before you press the entrance button. If there are more than 10 land units, you must order them to stop guarding the amphibious transport if necessary. So select them and click stop or give them other commands that have nothing to do with the transport.