Mod will bring back Tiberium Wars to Red Alert 3 engine!

Add media Report RSS GDI TACTICAL MCV DROP
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t95blackeagle
t95blackeagle - - 687 comments

super ultra dam awesome O_O

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Guest
Guest - - 691,851 comments

More vidyaz, plix

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sgor00
sgor00 - - 482 comments

Good job ^_^
It's a special power or it will arrive to start position?

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thejafhar Author
thejafhar - - 1,521 comments

It will arrive to start postiom(when you launch a game)

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jfpoliveira12
jfpoliveira12 - - 3,725 comments

A GDI forced assault mission with three bases on the same location just churning out troops for a beastly no-rules-of-engagement mission vs a Nod or Scrin fortress would be a really cool thing with these.

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Lavama
Lavama - - 199 comments

Kid...

I like that. ;)

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TimberWolfer
TimberWolfer - - 144 comments

Can this be the way Skirmish begins? I like that

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Guest
Guest - - 691,851 comments

This looks cool, but a tad too SCI-FI imo. I'd suggest the cool transports to move the units. ;O

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thejafhar Author
thejafhar - - 1,521 comments

Scrins are too SCI-FI imo?

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MiniMage
MiniMage - - 36 comments

I think the point he was trying to make was that the way the bases are deployed feels a tad Starcraft ish. His idea about some unique carryall modified to carry MCVs would've looked awesome. Something possible to be modified should exist in Tiberium Wars.

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GodlikeGamer
GodlikeGamer - - 9 comments

You do know that Tiberian Twilight deploys crawlers like that?

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MiniMage
MiniMage - - 36 comments

You do know that it's one of the millions things wrong with that game though?

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GodlikeGamer
GodlikeGamer - - 9 comments

Are you mad?

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keithktam
keithktam - - 542 comments

now this is impressive!! how did you do that?

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Description

Youtu.be HD
GDI Tactical MCV drop

thanks to GuNsHiP_MK_II ( Moddb.com ) for a drop capsule effects,sounds and code.