From the crew that previously brought you the acclaimed C&C Tiberian Dawn Redux mod for C&C Generals Zero Hour, we proudly bring you this sequel project, C&C Red Alert Redux! The mod features both Allied and Soviet factions from the original C&C Red Alert! Attack Dogs, Tesla Coils, Naval Warfare, Gap Generators, M.A.D. Tanks, and even Chronoshifting are all included in the mod! The nation subfactions and the story campaigns are still under development and will come at a later date.

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GunBoat Anti-Ship Mines (view original)

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Description

Anti-Ship Mines can be deployed by the GunBoat and Destroyer. They operate like the GLA Demo Trap in Generals. Once deployed, they are stealthed and are hard to detect, a perfect countermeasure to use against hidden submarines that cross their path and a great deterrent against amphibious assaults.

This was also done as a compromise as I could not find a proper way to do Depth Charges that looked believable or balanced which will be necessary for the Mod.