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During it's mission to destroy the resistance a prototype combine soldier starts to malfunction after surviving a large explosion and eventually becomes disconnected from the combine. Without the combine to guide it the prototype starts to take orders from the voices within.
I created a secondary ammo for the pistol called Hollowpoints which are more deadly than the original 9mm rounds. The idea behind this was to make the pistol a bit more useful by giving it an ammo type which is very effective against certain enemies. I'm toying with the idea of making incendiary & armour piercing rounds for other weapons.
You'll also see some HUD changes, the post kill quips (I put duke nukem in for this video as the ones I recorded are a bit too quiet.) and a CS pistol instead of the standard one.
Just to let you know the sound is out of synch on the video. :(
That sound whenever you kill an enemy? Please make that optional in the mod it is very annoying.