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During it's mission to destroy the resistance a prototype combine soldier starts to malfunction after surviving a large explosion and eventually becomes disconnected from the combine. Without the combine to guide it the prototype starts to take orders from the voices within.

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Add media Report RSS Dynamic Crosshair / Accuracy Modifier
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Mr.John
Mr.John - - 1,570 comments

When he shoots it should increase due to increased spread and power of the weapon. The aim should also raise (go higher) aswell if its a weapon like AK, but less on weapons like M4, because of the punch, and its direction.

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Polar_Berk Author
Polar_Berk - - 19 comments

I could implement that (the spitfire works that way) but I don't want to drastically change the way the existing HL2 weapons works.

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Description

This is an example of the dynamic crosshair and how movement effects a weapons accuracy. You can see how much more compact the fire pattern is when the player is ducked.