This mod is a continuation of the amazing project made by Gabriel Gorgutz for Retribution, the mod provides a much more intense and fluff-accurate feel to the gameplay in Dawn of War: Retribution as well as new units, new army painter schemes, new maps and various new gameplay elements which spice up the whole experience.

The mod does still suffer from some balancing issues, so feedback will go a long way to improving any issues, but the mod is still very much playable as a lot of it is built on Gabriel's fantastic design with the original project, creating a mod that isn't necessarily 100% balanced but provides a much more enjoyable 40k experience, without going to the extremes of other mods. For now, I can be reached through the forum here, discord or via ModDB PM.

In addition, I am actively looking for people capable of making models for Retribution, specifically ones that fit the existing art-style of the units in-game, I will be implementing unique armour skins for every single chapter/warband/craftworld/etc including Exorcists eventually as well as potentially, more commanders and may be reworking several races to add sub-commanders, such as Black Templars who will all be immune to suppression and carry a greater variety of melee weapons.

Lastly, I hope you enjoy the mod. This mod is absolutely phenomenal and one I have greatly enjoyed over the years playing Dawn of War II: Retribution, I've done my best to keep the original idea intact while fixing many of the issues the mod had so hopefully, if you've played Codex before, you'll feel right at home.

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Codex Edition v1.1 is currently uploading and should be available shortly, I've removed previous versions of the mod for the sake of brevity and ease of access to the mod but have included information on how to update if you had an old build - patch notes are available on the download page and included in the download, but more importantly, I want to try and organize the community for this mod a little bit better, rather than being disorganized and limited to groups of friends, rather isolated.

To this end, I've now setup a steam group which can be found here: Steamcommunity.com which currently sits at a dozen members and I hope to see more of you there. My aims are to use this steam group for balance discussions, general discussion relating to the mod and to socialize with others who enjoy the mod, as well as serving as a place to organize community events. I'll be looking into getting regular play sessions up for those interested and generally organize everyone to have as many people as possible playing Codex.

Secondly, we've got a community discord which can be found here: Discord.gg

I've mentioned this before, but I figured it would be more relevant to an announcement relating to the new update. This discord is for a similar purpose as the above but more real time. You can get in touch with me easily through this discord as well as organize play sessions and discuss in another medium, this is mostly as some people prefer discord to steam and vice versa. When you do join the discord though, please mention in Introductions that you are here for Codex Edition - this allows the staff on the server to tag you appropriately, so you can access the appropriate channels for Codex/DoW II.

Regardless of which platform you choose to join in the action on, I look forward to seeing you there and hope you enjoy your time with Codex Edition.

DoW II: Codex Edition (Unofficial Continuation)

DoW II: Codex Edition (Unofficial Continuation)

News

A brief summary on the project and the plans for the future.

Races in Codex Edition

Races in Codex Edition

Feature

A brief overview of the races and their features in Codex Edition.

RSS Files
DoW II Codex Edition V1.1

DoW II Codex Edition V1.1

Full Version 2 comments

Full install for Codex Edition 1.1 - delete previous versions, install instructions provided in download and description. Click read more for information...

Comments  (0 - 10 of 88)
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Guest
Guest

any chance you could increase the pop cap?

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DoMiNaNt_HuNtEr
DoMiNaNt_HuNtEr

So the AI, is it any good.

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Guest
Guest

It seems the only different thing I can see when launching the mod is the new logo. No real changes. Am I missing something as I suppose? I'm not receiving any errors. It loads normally but there isn't anything new.

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Khoran_Gutsplitter
Khoran_Gutsplitter

1. Right-click on DoW2: Retribution in your Steam library
2. Go to properties and then to Set Launch Options
3. Type or copy in this launch option: -modname DOW2CodexEdition -dev -nomovies
4. Launch Retribution and check if stuff has changed.

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Omnicron
Omnicron

Little bug I noticed the AI is able to build landraiders but not pick the variants, so they just sit at the HQ with no weapons.

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Omnicron
Omnicron

Can any one inform me of why the manticore was removed and was any improvement made to the AI ?

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Guest
Guest

Whats the AI like in this mod for you know offline play ?

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Edna1
Edna1

How is the work going on this mod?

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