CnC: Final War is a semi-total conversion for Red Alert 2: Yuri's Revenge that retells the Second Great War between Allied forces located mostly in Europe and the massive Soviet Empire, that has expanded well across the eastern continent.

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Report RSS Game Modes! (view original)
Game Modes!
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Description

Game modes featured in Version 2.0 are being greatly overhauled, having been mostly useless in the previous versions but offering greater multiplayer game variety now. They are broken down as follows:

Battle: Standard skirmish, no forced/disallowed options
Apocalypse: Build limits have been removed, build speeds increased, additional super weapons, random map effects based on map choice
Capture the Flag: Engineers entering your opponent's Flag structure is the only way to win
Competitive: Maps chosen with ideal balance between spawns and forced game options commonly used in online matches
Megawealth: No ore, players instead find gratuitous amounts of Oil Derricks and refineries become Oil Extractors
Naval: Naval oriented maps and forced naval gameplay
Scavengers: Mobile War Factories are the only building, capable of reverse engineering vehicles found in massive crate spawns as well as money, infantry, and powerups
Unholy Alliance: Players can build all faction, sub faction, stolen, and secret tech units in the project

More game modes means more maps, variants of popular maps, and potentially new game modes in the future!