After being upgraded, modded, and expanded, the games of the Command and Conquer universe have withstood many of the tests of time. For years, gamers have bickered over which game was truly the best. Now, you can have a bit of each. The CnC: All Stars mod for Zero Hour features a uniquely combined array of units and structures from every Command & Conquer title. This modification loosely relates various C&C titles for the sole purpose of creating an interesting, unique, and fun experience on the battlefield. The mod has been released, and was downloaded more than 20000 times in its first two weeks.

Post news Report RSS C&C: All Stars 1.1 Released

After a long couple months of work, the C&C: All Stars team has finished a new patch for the mod, version 1.1. While the full change list is very long, here are a few notable changes: - Numerous balance changes and bug fixes - Improved Tiberian Coalition and Red alert Alliance AI - Some small graphical

Posted by on

After a long couple months of work, the C&C: All Stars team has finished a new patch for the mod, version 1.1. While the full change list is very long, here are a few notable changes:

- Numerous balance changes and bug fixes
- Improved Tiberian Coalition and Red alert Alliance AI
- Some small graphical updates, mostly to rubble models/skins
- New 5 player map: Free For All Stars
- Amphibious units are now able to travel in and out of water on most official maps
- CrosuS support
- Added support for international editions of Zero Hour: German, French, Spanish, Polish, and Korean

Many of these, particularly the last, will hopefully enhance the All Stars experience for all of you. If you've never heard of All Stars before, I highly recommend you check it out--it's one of the top-ranked Zero Hour mods and has been spotlighted by Electronic Arts multiple times. Go and download the patch, or the full mod, at our website here or at our moddb page here!

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: