A rather bold attempt to recreate and extend the siege New York first Allied mission of Red Alert 2 in a total conversion scenario for Civilization II MGE.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
WIP08
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

As I previously posted I finally got all the city buildings imported which meant I could finalize the city layout and map design. This is a moment I've been waiting a long time for haha! Glad to be finally there. Since my last pictures I've also shrunk the unit shields down so that they're in the way of things less, similar to what we did in the Heroes of Might & Magic Civ2 Scenario.

Here is a screenshot of the other side of the map on the Russian side where I wasn't tied down to the original RA2 map layout and was able to create whatever I wanted haha! As you can see this side is more urbanized and densely packed with city buildings. The Russians have managed to take/garrison a number of buildings however the allies still have many. The invading Soviets will have a much larger army (paratroopers, V2s, Dreadnoughts, tanks & zeplins etc) however they will have to fight street by street, building by building, block by block (think Stalingrad) to clear out the allied garrison positions and crush their bases. The US forces will have to try and delay the red advance as long as possible to build up their own army (of ships, tanks & aircraft) to fight back push the Soviets out of New York! (note: Soviet base buildings in the red glowing areas are not done yet).

As you can see there are many garrisoned buildings allowing for much taller buildings (unit cells are much taller than terrain cells) and of course the illusion of destructible buildings as burning crumbled versions exist under all the building garrison 'units'. With all the different types of buildings with special ones like hospitals, churches, police stations, court buildings, petrol stations, fast food joints and car parks etc the final diverse result is much more city like!