Crysis Co-op is a mod that enables AI in multiplayer for cooperative gameplay.


Level Conversion Progress:

  • Island - WIP
  • Village
  • Rescue
  • Harbour
  • Tank
  • Mine - WIP
  • Core
  • Ice
  • Sphere
  • Ascension
  • Fleet
  • View media
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News Update 21/03/2016

It's been a long time coming but here it is!

After almost 7 years after it's inception we finally got the chance to finish one of our most beloved projects, with our best version yet. This mod has been through countless iterations some with some ingenious and downright crazy implementations, everything from flowgraph simulated AI to having the editor communicate with a dedicated server.

But finally with some very clever code we have managed to get the default Singleplayer AI working in multiplayer, it is then up to us to network all of the movement, animations, weapons and mission scripts. This is quite a large undertaking which is why there is only one campaign level in the first build and even that is still a WIP.



List of features:

  • Sneaky Workaround to get Singleplayer AI working in multiplayer
  • Korean AI supported
  • Multiplayer cutscene support (WIP)
  • Coop gamerules (WIP)
  • Registered Players for AI
  • Registered Vehicles for AI
  • Singleplayer UI in multiplayer
  • Music intensity scales off battle intensity in MP
  • Island map partially converted for use in coop (WIP)
  • Example map CoopShore to show you how to setup your own coop maps


Obviously given the Gamespy server shutdown it is difficult to host a server and Crysis Wars being a multiplayer only title is for the most part useless. We'l be shifting future releases to the original Crysis and see if we can contact one of the many community masterserver providers and see if we can get something more user-friendly working.

For our next release we will also likely be providing the source code to the mod so that others can make their own adjustments or continue the mod should we become unable.

I know a lot of you have been very patient for this mod and i'm glad we finally got the chance to release it to you but as i said before:

finishproject

and I feel we made good by that promise :)



Download the mod here: Moddb.com

Stay tuned for future releases.

~Fudsine & RaZoR-FIN


Crysis Wars Co-op Progress Update #1 - We are Back!

Crysis Wars Co-op Progress Update #1 - We are Back!

News 13 comments

This is a small update to let you know where we are with the mod and whats planned.

Its been fun

Its been fun

News 3 comments

Well this has been an interesting project, one that recieved more attention than I thought it ever would. Im sorry that I never managed to finish I have...

Wait, Who said the mod was dead?

Wait, Who said the mod was dead?

News 6 comments

I noticed that many people seem to think this mod is dead on numerous sites, just to let you know its still in the works its not dead and Im still working...

Putting the mod on hold

Putting the mod on hold

News 9 comments

Im going to be putting the crysis co-op mod on hold

RSS Files
Crysis Co-op v0.1a - Crysis Wars Version

Crysis Co-op v0.1a - Crysis Wars Version

Full Version 45 comments

It's been a long time coming but here it is! Enjoy

Comments  (0 - 10 of 341)
Kriegsoldate
Kriegsoldate

IS this for Multiplayer modes as well?

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allen8531
allen8531

how do i download this????

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Flowgroover
Flowgroover

This is just cool! And it looks like you really got the AI working, even though you wrote that you have to script the movement.

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Flowgroover
Flowgroover

I just looked into the cry file. This is genious!
Well done! You managed to get the AI working like normal and even the scripts work.
Your EventSynchronizer is very cool! What I would do next, is combine the 2 nodes, so dont have to split everything into 2 parts. I just looked it up, you have used this node at least 100-200 times. And made a bool option for "ServerOnly" or something like that to avoid the GetSystemEnv. Node. I wouldnt change it in island anymore, you already did the work, but you might be able to save some time in other levels. But very well done! I hope you see this post sometime.
And by the way, you might benefit from it if you would publish your source code. Other people could help you improve the mod and they wouldnÄt have to contact you first and you wouldnt have to tiredly upload it etc etc. I guess you are done with everything and I understand it. But your legacy would go on. And if you are still working on it, you would even more benefit from it.

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Redbr34
Redbr34

so why you dont finish it?

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hardcole
hardcole

please finish this :(

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Redbr34
Redbr34

Please someone finish this mod, just give the codes to someone that can finish.

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andrew280390
andrew280390

рус :куда вы подевались? возобновите разработку мода
eng: Where have you gone? resume the development of fashion

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